Kinda rough to answer, but in my setting, cantrips and 1st level spells are not considered terribly powerful because everyone has a couple-- like Dark Sun, but with regular magic-- but spells above 3rd are comparatively less common.
On the other hand, magic items are much more common-- every child can carve a smartphone before they're allowed past the fence line-- and the world itself is just obviously running on much higher magic and more fairytale logic than most D&D worlds. Magic beans and life-giving mushrooms aren't commonplace, but they're naturally occurring. Practically all of the flora and fauna have magical abilities, and magically-useful properties. The Sun itself has emotional states that influence the weather and whether or not it straight tries to murder you.
Very, very magical world but not as much with the spells.
On the other hand, magic items are much more common-- every child can carve a smartphone before they're allowed past the fence line-- and the world itself is just obviously running on much higher magic and more fairytale logic than most D&D worlds. Magic beans and life-giving mushrooms aren't commonplace, but they're naturally occurring. Practically all of the flora and fauna have magical abilities, and magically-useful properties. The Sun itself has emotional states that influence the weather and whether or not it straight tries to murder you.
Very, very magical world but not as much with the spells.