dragonis111 First Post Jul 24, 2011 #11 Thanks for the info guys, I am gonna try to have most of the npcs have a premade set of actions, kinda like artificial intelligence, and I modify those during the encounter when major things happen.
Thanks for the info guys, I am gonna try to have most of the npcs have a premade set of actions, kinda like artificial intelligence, and I modify those during the encounter when major things happen.