sniffles
First Post
I have one GM who's got a reputation for wanting his NPCs and monsters to escape if things start to go downhill. He doesn't necessarily always bring them back later. He just habitually uses 'run away' as a tactic. Occasionally if he can't get away within the rules he'll just say something like "The (insert monster here) disappears and you can't find it" or some other lame cop-out excuse to let his precious NPC escape.
Not that running away is necessarily a bad strategy. It makes more sense than the monsters and NPCs that fight to the death for no good reason. It's just that the aforementioned GM is so predictable about it. :\
Not that running away is necessarily a bad strategy. It makes more sense than the monsters and NPCs that fight to the death for no good reason. It's just that the aforementioned GM is so predictable about it. :\