Ancalagon
Dusty Dragon
I think that with the right selection of backgrounds and feats you can at least get the feel of multi-classing.
That is my impression as well based on my initial reads
I think that with the right selection of backgrounds and feats you can at least get the feel of multi-classing.
One of my options is remove the "power attack" part of the feat and add +1 dex to SS
Its because its a flat +10damage boost ib every attack you make if you got bless/adv on top of ignoring cover or a bonus attack on dropping a Guy.Same here. I really don't get why these feats are problems - bounded accuracy ensures that numbers stay relatively low, and the fact that sources of advantage can negate the penalty is silly to cite because the resourcesused toget that advantage would be just as useful on anything else, and it IS a resource. But YMMV, IMHO, and so on.
Same here. I really don't get why these feats are problems - bounded accuracy ensures that numbers stay relatively low, and the fact that sources of advantage can negate the penalty is silly to cite because the resourcesused toget that advantage would be just as useful on anything else, and it IS a resource. But YMMV, IMHO, and so on.
I'm an old time DM/player and when 5e basic came out, my group played the pre-gens for Lost Mines of Phandelver. I was the cookie cutter evocation wizard pre-gen. No feats, no multi-class. We had a blast.
Of course, that was only levels 1-5 or 6 (I forgot already) and then we switched over to longer campaign with full-blown feats, etc. So far though, nobody has multi-classed. Personally, I really like how there are definite drawbacks to multi-classing (especially for long-term campaigns) - trade-offs are pretty meaningful by and large. I think that's why nobody in my group has tried a multi-class.
Unless your playing Warlock.... Honestly anyone else feel like its the ONE class they kind of screwed up on when it comes to abilities and design?