Charlaquin
Goblin Queen (She/Her/Hers)
Here’s a fun one I came up with but have yet to try:
Start at “level 0,” with features from your species, background, and starting feat only. At level 0, you have 8 + con mod HP and a 1d8 hit die. Gaining a level in a class requires training, as per the training to gain levels downtime activity in the DMG, but costs and time required are based on level in the class rather than total level (exp requirements are still based on total level).
Whenever you gain a level in a class, if your new level in that class is greater than your total number of hit dice, you gain a hit die of the class’s hit die type and increase your hit point maximum as normal. If your new level in the class is less than or equal to your total number of hit dice, you do not gain a hit die or increase your hit point maximum. You may replace one of your current hit dice with one of the class’s hit dice. If you do, roll one die of the type being replaced and one die of the class’s hit die type. You may increase your hit point maximum by an amount equal to the number rolled on the new die minus the number rolled on the die being replaced.
Start at “level 0,” with features from your species, background, and starting feat only. At level 0, you have 8 + con mod HP and a 1d8 hit die. Gaining a level in a class requires training, as per the training to gain levels downtime activity in the DMG, but costs and time required are based on level in the class rather than total level (exp requirements are still based on total level).
Whenever you gain a level in a class, if your new level in that class is greater than your total number of hit dice, you gain a hit die of the class’s hit die type and increase your hit point maximum as normal. If your new level in the class is less than or equal to your total number of hit dice, you do not gain a hit die or increase your hit point maximum. You may replace one of your current hit dice with one of the class’s hit dice. If you do, roll one die of the type being replaced and one die of the class’s hit die type. You may increase your hit point maximum by an amount equal to the number rolled on the new die minus the number rolled on the die being replaced.