Trit One-Ear
Explorer
Haven't posted in a while asking for help. Here's where I'm at with my players.
They ended last session entering Lesdon, a large capitol city, and the center of post of the plot action for the next while. While they have a direct lead forward with their adventure(s), my players are acting overly cautious and paranoid. So I expect them do to a little exploring around town to get a feel for local events/personalities etc.
While I have some improvising skills, I'm not quite comfortable enough to create a whole city as they tromp through it. Do you all have any advice/tricks you use when creating interesting and convincing cities/towns for backdrops and home bases?
Trit
They ended last session entering Lesdon, a large capitol city, and the center of post of the plot action for the next while. While they have a direct lead forward with their adventure(s), my players are acting overly cautious and paranoid. So I expect them do to a little exploring around town to get a feel for local events/personalities etc.
While I have some improvising skills, I'm not quite comfortable enough to create a whole city as they tromp through it. Do you all have any advice/tricks you use when creating interesting and convincing cities/towns for backdrops and home bases?
Trit