Eldragon
First Post
I like to have the dice on the table, both as a player and a DM. as a DM it lets me not have to hide behind a DM screen, I feel a stronger attachment to the players.
I also like it so the PC knows exactly how they died and why, without having to say a word. "Wow, so you're rolling 10d10 for that fireball, maybe we shouldn't have come into this lair after all". I generally start things off with a non-lethal spell that can show off how powerful the villain really is. So the PC's will have a chance to turn an flee.
As a player I like open die rolls so that I know when the DM isnt cheating against me. On more than one occasion I have had a DM cheat on check result because he didn't like what I was doing. I really hate that.
When it comes to lethality I look at it like this:
If the PC is being an idiot, I let him/her die. If the PC was being very smart, role playing well, and/or trying to save another PC's life, I fudge things so that the PC lives.
I also like it so the PC knows exactly how they died and why, without having to say a word. "Wow, so you're rolling 10d10 for that fireball, maybe we shouldn't have come into this lair after all". I generally start things off with a non-lethal spell that can show off how powerful the villain really is. So the PC's will have a chance to turn an flee.
As a player I like open die rolls so that I know when the DM isnt cheating against me. On more than one occasion I have had a DM cheat on check result because he didn't like what I was doing. I really hate that.
When it comes to lethality I look at it like this:
If the PC is being an idiot, I let him/her die. If the PC was being very smart, role playing well, and/or trying to save another PC's life, I fudge things so that the PC lives.