Majoru Oakheart
Adventurer
True, however getting close enough to grapple someone is...very difficult at best. It's generally not a good idea to try when they have a sword. They hack you up and you die before you can get close enough to touch them.Celebrim said:The problem you have is you want to fight against something that is actually realistic, namely, that grappling is a very effective technique in alot of situations.
Yes, that's the main problem. D&D creates an atmosphere of heroic fantasy, the kind where powerful warriors are locked in mortal combat, their skill with a sword determining victory. Or they have to dodge fire blasts and move close enough to get that one good strike against the wizard in order to kill him when he has force fields up and is blocking with his staff.Celebrim said:But not only are you fighting realism, you are fighting against the heroic nature of D&D. D&D makes characters, even wizards, very durable. High level characters can take alot of punishment. Because of hit points, its very hard to stick a peice of steel in something and dismember it. This serves to heighten the normal realistic advantages of grappling compared to attacking with weapons. Grappling bypasses the hit point system, by imposing a condition on the opponent - something that D&D makes very difficult to do with a sword.
Unfortunately, right now most battles against wizards aren't like that. They are often: "I'll hold him down so he can't cast spells while you beat him repeatedly, ok?" While the wizard who is capable of shifting the nature of reality, teleporting across the world in a second and summoning demons from the outer planes is reduced to "I attempt to get out of the grapple, if I make a natural 20 this round, I might succeed." It ruins the heroic feel of the game for me when it's done....in addition to being an overly obtuse mechanic.
I think the only way to fix it is to heavily deemphasis the advantages of grappling or make it so that the only way you can get this level of competency in grappling is to heavily invest your character in it.