DracoSuave
First Post
Righteous Brand, Power of Skill, aid other GO!
If your super healer is doing his job right, your allies never will be bloodied or unconscious or helpless.
I did a pacifist healer build (human) for a one-off game a few months ago and I plan on rebuilding the character again. IMO, the size of the party dictates how far down the spectrum of PURE HEALER you should go. Thanks to Divine Power, there's now some actual legitimate builds like this now.
For my money, I really enjoy the "Power of Life" feat gained from the Life Domain in DP to put more OOMPH on your Astral Seal.
Hi! We are gearing up for a game in the Iron Kingdoms, a world known for its lethality. I am considering playing a Leader, and specifically one focused on healing. All classes are possible except Shaman and Artificer, and most races except Deva, Dragonborn, Warforged or Changelings are acceptable.
Totally. I played a Halfling Pacifist Cleric in a one shot with only three (i think) players. Add to it the fact that it was first level, and I think overhealing came into play. I'd like to try it again with a larger party or at higher level.
2 players and one NPC cohort.
Then you don't really -want- a healing-focused character. You've got enough healing to sustain this group in an out-of-the-box tactical warlord.
The TacLord, however, offers far more utility. So you're sacrificing utility for focus in something you don't need.