FitzTheRuke
Legend
I think there will be just enough to get us started and I expect more will come in MM2+
Fitz
Fitz
zoroaster100 said:I think I remember one of the podcasts mentioning they'd be an entry for humans in the monster manual. But given that many DMs like to run city adventures and such, and low-magic campaigns, I am hoping the entry will provide a lot of variety in types of "human monsters" such as guards, thugs, nobles, mages, priests, etc. and warriors with many different fighting styles based on different primary and secondary weapons, and with different combat abilities so that you can have many different and interesting battles with humans that don't get too repetitive.
If this is not provided in the Monster Manual, I hope third party publishers fill this need with a whole book of NPC type human and other player character race "monsters".
ZetaStriker said:Why can't nobles be minions? Sure, some practice fencing and swordplay, but others just sit on top of piles of money all day. I want the latter ones to go down easier than a Level 3 Zombie Minion, at least.