Yaarel
🇮🇱 🇺🇦 He-Mage
Yeah. A thematically focused campaign helps enjoy nuances.Yes, I have done humans-only campaigns, and absolutely would do so again. I actually prefer this sort of limited-scope campaign to kitchen sinks.
Yeah. A thematically focused campaign helps enjoy nuances.Yes, I have done humans-only campaigns, and absolutely would do so again. I actually prefer this sort of limited-scope campaign to kitchen sinks.
The same with me.Yes, I have done humans-only campaigns, and absolutely would do so again. I actually prefer this sort of limited-scope campaign to kitchen sinks.
Yep, it is not something new. I remember single class (and I think race) campaigns being discussed in official supplements as early as 2e. The designers of 3e also discussed all martial campaigns, all spellcaster campaigns, and I think single class campaigns in Dragon Magazine which labeled all articles at the time as 100% official content.Pirates is no change at all. The game's only base assumption is that PCs will be a race and a class. It doesn't assume anything further. All humans or no humans, a mix of races or all the same race is all the same to the game's base assumption of a D&D party. Whether the group will be pirates or generic adventurers is likewise not assumed by the game. HOW you go about adventuring is completely up to the individual table and is not assumed in any way by the game.
Pirates is no change at all. The game's only base assumption is that PCs will be a race and a class. It doesn't assume anything further. All humans or no humans, a mix of races or all the same race is all the same to the game's base assumption of a D&D party. Whether the group will be pirates or generic adventurers is likewise not assumed by the game. HOW you go about adventuring is completely up to the individual table and is not assumed in any way by the game.
Have you played Beyond the Wall & Other Adventures?I'm aiming for more of a post-Roman Britain feel, with the horror and wonder beyond The Wall.