D&D 5E Humblewood: A New Third-Party Setting on D&D Beyond

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Following November's inclusion of Dungeons of Drakkenheim and Lairs of Etharis, another third-party setting has been added to D&D Beyond. From Hit Point Press, Humblewood, a setting which features new birdfolk player races, made a million dollars on Kickstarter back in April 2019. You can buy it from DDB for $39.99

In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a mystical forest known as Humblewood that hums with the Great Rhythm of nature. Now the fires have come, and the Woods have been thrown into chaos. Even in these dark times, brave heroes can be found within the Wood. Will you answer the call?

Welcome to Humblewood, a campaign setting where you get to adventure as birds and other woodland critters. Come and discover the mystery behind all the forest fires, is it the Bandit Coalition or something even more nefarious? Explore the verdant forest within:
  • Embody the Great Rhythm of nature by selecting between 10 new playable Races and 4 new subclasses from within the D&D Beyond character builder
  • Empower your characters with 3 new backgrounds, 7 new feats, 10 new spells, and over 20 new magic items
  • Expand your DM toolkit with more than 50 new monsters in the D&D Beyond Encounters tool and 11 new maps for use with D&D Beyond Maps
 

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Forgive my curiosity, how many new PC species there are in Humblewood 2, only 4?

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I guess they are going to see the success of this to choose the next steps.

* And what about the virtual miniatures in the VTT for the new PC species, only changing the head?
 

bedir than

Full Moon Storyteller
When it launched there were a lot of bugs. But these kept getting smashed by a DnD Beyond dev. It's like someone was tasked with solving the problems that could be solved.

Beyond hasn't been that active in bug smashing in a long time.
 

A little off-topic but I would like to comment about the racial traits of the hedges. With the spinny quills they can't wear armour, can they? But what about warm clothing for colder climates? Or useful magic clothing as capes.

And the spinny quills could be uselless against ranged attacks from the back, for example arrows or spiked chains.

Could hedges to wear armours or clothing created especially for their particular taxonomy, covering only the front part? Or using some lower-level polymorphic magic to smooth the spinny quills. In the real life the hedgehogs can hide their quills when they are calm thanks special muscles at the back.

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Or something like the psycoactive skins from 3.5 Expanded Psionic Handbook.

To create virtual miniatures of hedges characters for the VTT shouldn't be so easy because it is not only to change the head, but also the back.
 

bedir than

Full Moon Storyteller
When it launched there were a lot of bugs. But these kept getting smashed by a DnD Beyond dev. It's like someone was tasked with solving the problems that could be solved.

Beyond hasn't been that active in bug smashing in a long time.
They continued to update into yesterday afternoon.
I'm hoping someone is addressing the Tasha's and Theros gaps too
 

Whizbang Dustyboots

Gnometown Hero
They continued to update into yesterday afternoon.
I'm hoping someone is addressing the Tasha's and Theros gaps too
I would love them to come out and say if they're no longer breaking books up piecemeal, too. That might get me to buy a full book occasionally, but speaking for myself, there are definitely going to be books that they will get zero dollars from me as a result. (I have several books, like Theros, where I've just bought the parts I cared about.)
 

UngainlyTitan

Legend
Supporter
I would love them to come out and say if they're no longer breaking books up piecemeal, too. That might get me to buy a full book occasionally, but speaking for myself, there are definitely going to be books that they will get zero dollars from me as a result. (I have several books, like Theros, where I've just bought the parts I cared about.)
What makes you think that they are not allowing the sale of elements from a book?
 


Whizbang Dustyboots

Gnometown Hero
What makes you think that they are not allowing the sale of elements from a book?
Look at the sale page for the Book of Many Things. There's no way to buy any of the monsters, feats, spells or backgrounds. It's been almost two months now.

Compare with all of the pieces that one can buy piecemeal for Planescape.

Historically, stuff has been available to purchase piecemeal on the day of release. At worst, by the end of the first week.
 

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