This Rules Update went live as of April 1st, 2009, but was not discovered until recently...
Stealth
Page 188: Replace the shaded text with the following text.
Stealth: The check is usually at the end of a Marketing action, but it can be at the end of any of the corporation’s actions (Standard Business Action, Marketing Action or Minor Update) that involve the rules changing.
Opposed Check: Stealth vs. passive Insight. If multiple consumers are present (ie, internet forums, playgroups, etc…), your Stealth check is opposed by each consumer’s passive Insight check. If you change more than 10 rules during the action, you take a –5 penalty to the Stealth check. If you publish it in a new book, the penalty is –10.
Becoming Hidden: You can make a Stealth check against a consumer only if you have superior cover (ie, Publish new Product line) or total concealment (ie, Customer Service Answer) against the consumer or if you’re outside the consumer’s line of sight (ie, consumers who do not frequent the corporation’s website). Outside the internet, you are allowed to make a Stealth check against a distracted consumer, even if you don’t have superior cover or total concealment and aren’t outside the consumer’s line of sight. The distracted consumer might be focused on something going on in their life, allowing you to sneak the edition change on them.
Success: You are have hidden the Edition change! Which means they will buy your product without starting an Edition War. (see “D&D 3.5” and “D&D 4th Edition”).
Failure: You can try again at the end of another Marketing action provided your corporation survives the uproar.
Remaining Hidden: Your new Edition remains hidden as long as you meet these requirements.
Keep Out of Sight: If you no longer have any cover or concealment from a consumer, your Edition change doesn’t remain hidden from that consumer (ie, read the new rules or previews not properly obscured). You don’t need superior cover, total concealment, or the consumer to stay off the internet, but you do need some degree of cover or concealment to remain hidden. You can’t use another errata as cover to remain hidden.
Keep Quiet: If you advertise or otherwise draw attention to the new Edition, you don’t keep it hidden from any consumer that sees your marketing.
Keep Still: If you change more than 10 rules during an action, you must make a new Stealth check with a –5 penalty. If you publish a new book, the penalty is –10. If any consumer’s passive Insight check beats your check result, your new Edition doesn’t remain hidden from that consumer.
Don’t Defend: If you defend your action as not a new Edition, your new Edition doesn’t remain hidden.
Not Remaining Hidden: If you take an action that causes your new Edition not to remain hidden, you retain the benefits of it being hidden until you resolve the action (giving you 6 seconds before the new Edition war begins). You can’t make the new Edition become hidden again as part of that same action.
Consumer Activity: A consumer can try to find the new Edition on its turn. If a consumer makes an active Perception check and beats your Stealth check result (don’t make a new check), your new Edition doesn’t remain hidden from that consumer. Also, if a consumer proposes the same rules changes as your Edition change, that consumer will ignite the Edition war as though your Edition had not remained hidden.
Bluff
Page 183: In the shaded box, replace the text under “Create a Diversion” with the following text.
Create a New Game Line to Hide: Once per quarter, you can create a diversion to hide your Edition change. As a Standard Business action, make a Bluff check opposed by the passive Insight check of any consumer that can is exposed to your Marketing. If you succeed, make a Stealth check opposed by the passive Insight check of any consumer present. If the Stealth check succeeds against a consumer, your new Edition are hidden from that consumer until the end of your turn or until you announce it.
Stealth
Page 188: Replace the shaded text with the following text.
Stealth: The check is usually at the end of a Marketing action, but it can be at the end of any of the corporation’s actions (Standard Business Action, Marketing Action or Minor Update) that involve the rules changing.
Opposed Check: Stealth vs. passive Insight. If multiple consumers are present (ie, internet forums, playgroups, etc…), your Stealth check is opposed by each consumer’s passive Insight check. If you change more than 10 rules during the action, you take a –5 penalty to the Stealth check. If you publish it in a new book, the penalty is –10.
Becoming Hidden: You can make a Stealth check against a consumer only if you have superior cover (ie, Publish new Product line) or total concealment (ie, Customer Service Answer) against the consumer or if you’re outside the consumer’s line of sight (ie, consumers who do not frequent the corporation’s website). Outside the internet, you are allowed to make a Stealth check against a distracted consumer, even if you don’t have superior cover or total concealment and aren’t outside the consumer’s line of sight. The distracted consumer might be focused on something going on in their life, allowing you to sneak the edition change on them.
Success: You are have hidden the Edition change! Which means they will buy your product without starting an Edition War. (see “D&D 3.5” and “D&D 4th Edition”).
Failure: You can try again at the end of another Marketing action provided your corporation survives the uproar.
Remaining Hidden: Your new Edition remains hidden as long as you meet these requirements.
Keep Out of Sight: If you no longer have any cover or concealment from a consumer, your Edition change doesn’t remain hidden from that consumer (ie, read the new rules or previews not properly obscured). You don’t need superior cover, total concealment, or the consumer to stay off the internet, but you do need some degree of cover or concealment to remain hidden. You can’t use another errata as cover to remain hidden.
Keep Quiet: If you advertise or otherwise draw attention to the new Edition, you don’t keep it hidden from any consumer that sees your marketing.
Keep Still: If you change more than 10 rules during an action, you must make a new Stealth check with a –5 penalty. If you publish a new book, the penalty is –10. If any consumer’s passive Insight check beats your check result, your new Edition doesn’t remain hidden from that consumer.
Don’t Defend: If you defend your action as not a new Edition, your new Edition doesn’t remain hidden.
Not Remaining Hidden: If you take an action that causes your new Edition not to remain hidden, you retain the benefits of it being hidden until you resolve the action (giving you 6 seconds before the new Edition war begins). You can’t make the new Edition become hidden again as part of that same action.
Consumer Activity: A consumer can try to find the new Edition on its turn. If a consumer makes an active Perception check and beats your Stealth check result (don’t make a new check), your new Edition doesn’t remain hidden from that consumer. Also, if a consumer proposes the same rules changes as your Edition change, that consumer will ignite the Edition war as though your Edition had not remained hidden.
Bluff
Page 183: In the shaded box, replace the text under “Create a Diversion” with the following text.
Create a New Game Line to Hide: Once per quarter, you can create a diversion to hide your Edition change. As a Standard Business action, make a Bluff check opposed by the passive Insight check of any consumer that can is exposed to your Marketing. If you succeed, make a Stealth check opposed by the passive Insight check of any consumer present. If the Stealth check succeeds against a consumer, your new Edition are hidden from that consumer until the end of your turn or until you announce it.