In our current table group, we are going to start switching off DMs every few levels, so I'll be getting a chance to play instead of DM.
I was thinking of putting together a Hybrid Paladin Warlock.
I haven't decided on race yet, but possible a Halfling or a Human. Possibly not.
If anyone has any suggestions of race, feat, or power combos, please let me know.
One small combo that the PC will be doing is Eyebite while in Plate and Large Shield, if it hits move adjacent to the hit melee foe, and force the foe to:
a) attack this PC at -5 for invisible (AC 25 equivalent at level one), or
b) shift away and be limited to a MBA charge against a different PC, taking a -1 to hit (-2 challenge, +1 charge), and taking divine challenge damage, or
c) move away, take an Opportunity Attack from this PC, and not be limited to a MBA charge against a different PC, taking a -2 to hit, and taking divine challenge damage.
This assumes of course that the NPC cannot do a range or close attack and will not be in a situation to just shift away and be close enough to attack a different PC. Mostly, this tactic would be better if used against a brute or soldier, but there are probably some skirmishers or lurkers where it might work.
But, this one small combo isn't going to work some significant portion of the time. The PC will need some other good options to make up for the loss of class features that hybrid causes. So if you have any suggestions, please post them.
Thanks.
I was thinking of putting together a Hybrid Paladin Warlock.
I haven't decided on race yet, but possible a Halfling or a Human. Possibly not.
If anyone has any suggestions of race, feat, or power combos, please let me know.
One small combo that the PC will be doing is Eyebite while in Plate and Large Shield, if it hits move adjacent to the hit melee foe, and force the foe to:
a) attack this PC at -5 for invisible (AC 25 equivalent at level one), or
b) shift away and be limited to a MBA charge against a different PC, taking a -1 to hit (-2 challenge, +1 charge), and taking divine challenge damage, or
c) move away, take an Opportunity Attack from this PC, and not be limited to a MBA charge against a different PC, taking a -2 to hit, and taking divine challenge damage.
This assumes of course that the NPC cannot do a range or close attack and will not be in a situation to just shift away and be close enough to attack a different PC. Mostly, this tactic would be better if used against a brute or soldier, but there are probably some skirmishers or lurkers where it might work.
But, this one small combo isn't going to work some significant portion of the time. The PC will need some other good options to make up for the loss of class features that hybrid causes. So if you have any suggestions, please post them.
Thanks.