Mustrum_Ridcully
Legend
I seem to remember there was a thread on random treasure tables. Upon searching, I
1) didn't find it again.
2) remembered it was about random encounters, not random treasure.
I think some of the ideas might be adaptable, but that's of no use for us now without the thread.
I think the gist of 4E treasure parcels is that if you get lucky, you find an item with a level 5 points higher than you, but on average, you are expected to have the 3 "primary" items (weapon, armor, neck slot item) close around your level. (So you might keep that 5 level item around for several levels before having another lucky find.)
If your random treasure tables capture that, you should be fine. As long as you stay in the 5 level range around the characters level, it shouldn't become grossly unbalanced.
1) didn't find it again.
2) remembered it was about random encounters, not random treasure.
I think some of the ideas might be adaptable, but that's of no use for us now without the thread.
I think the gist of 4E treasure parcels is that if you get lucky, you find an item with a level 5 points higher than you, but on average, you are expected to have the 3 "primary" items (weapon, armor, neck slot item) close around your level. (So you might keep that 5 level item around for several levels before having another lucky find.)
If your random treasure tables capture that, you should be fine. As long as you stay in the 5 level range around the characters level, it shouldn't become grossly unbalanced.