Wormwood
Adventurer
Much as I'd *love* to see them go away forever (so utterly boring), they're as iconic to D&D as hit points, armor class, and attacking the darkness.You just made the best argument I've heard to removing +'d weapons from D&D....
(But honetly, in a game where attack roll determines whether a sword penetrates armor or not, I can't think of a better way of expressing 'this sword is magically sharp' than adding a few percentage points to that roll.)