I got to playtest Castles and Crusades!

I've been trying for over four months now to find out just one actual fact about this game and all I know now is that a mock-up cover exists.

I don't really buy into the whole "remove rules for grappling"="more power to the DM" thing that seems to be all the rage at the moment. As a DM, I'd rather concentrate on characters and adventures than coming up with house rules on the fly and then trying to keep them all straight from session to session. As it is now, if a player want to shoot a potion out of the bad guy's hand I just ask my resident rules-lawyer, he quotes the rules, and we get on with playing. I don't feel at all disenfranchised. I'm sure I'm oversimplifying it but I would like to see just one example on how C&C puts the game back into the hands of those who play. Just one.

I'm curious. Why the connection with d20 at all? Why not just license OD&D or BD&D from WotC and be done with it?


Aaron
 

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Fiffergrund said:
I was also referring, in my experience, to the tendency of players (especially new players) to let game designers, in effect, tell them how they should play the game.
Well, SOMEBODY'S got to tell the new players how to play. Is C&C all blank pages or something? :p
 

Aaron2 said:
As it is now, if a player want to shoot a potion out of the bad guy's hand I just ask my resident rules-lawyer, he quotes the rules, and we get on with playing. I don't feel at all disenfranchised. I'm sure I'm oversimplifying it but I would like to see just one example on how C&C puts the game back into the hands of those who play. Just one.

It's all a matter of game playing styles. I am the kind of DM that likes to do things on the fly within a loose framework. If I am the Dm I would feel wrong by asking a player, a "rules lawyer" how to handle something I should be doing. Why not he be the DM?
 

buzz said:
Well, SOMEBODY'S got to tell the new players how to play. Is C&C all blank pages or something? :p

If TLG produces a C&C PHB with as many pages as the 3.5 PHB, then yes, most of them would probably have to be blank. :p
 

If I am the Dm I would feel wrong by asking a player, a "rules lawyer" how to handle something I should be doing. Why not he be the DM?

I'm the DM because I enjoy creating worlds, characters and adventures, not because I have every rule memorized.


Aaron
 

I'm curious. Why the connection with d20 at all? Why not just license OD&D or BD&D from WotC and be done with it?

Beecauuse, wizards is unlikely to grant such licences. And the other reason not mentioned yet is that C&C is also designed to be loosely compatable with products already on the market.

As to page count and other assorted questions along those lines, check out the troll lords main page www.trolllord.com and have a look at the info on the C&C / Zagyg books. The blurbs on there should answer some questions.

If not, its not too late to mail in a request for an NDA (done entirely for wholely appropriate and legal as well as common sense reasons) and get in on the discussions. :)
 

Aaron2 said:
I'm the DM because I enjoy creating worlds, characters and adventures, not because I have every rule memorized.
i'm of the same mind about this. i don't like rules-light systems because although i enjoy improvising situations, plots, characters, and ideas, i do not enjoy improvising rules.

i want the game to give me the rules. i can provide the rest, but i don't want to have to be making up rules on the spot also. it takes mental energy away from the other stuff as well as being not fun for me.

my impression is that if the system is too rules-light, if i'm forced to make up my own rules to cover things the system doesn't, why did i bother paying for the system in the first place?

Fiffergrund said:
I was merely making an observation that game designers sometimes slant games toward one particular style of play.
obviously i'm speaking from ignorance here (i am not a playtester) but i would be greatly surprised in C&C doesn't do exactly the same thing -- slant the game in the direction the designers enjoy.

all games and game designers do this IMO. the question is merely finding the game that "slants" in your direction. :)
 


I have a quick question for the representatives of Troll Lord Games who are following this thread.

How much - if any - of the C&C rules will be published under the OGL? Is there any chance that we will see third-party support for the new system?
 

Joseph Elric Smith said:
Well with out being able to site specifics, for our group the games mechanics allow things to move at a faster pace then using 3rd edition.

Sounds like it might be what I am looking for. My main problem with d20/D&D is how it gets decidedly more complicated to run at higher levels. How does C&C compare - as far as you are allowed to tell?

as for getting a sneak peek, well you can pop over to the TLG board and send off an nda and see if they pick you. :)

Sadly, I don't have the time right now to get involved in playtesting.

also there have been several games of it run at various conventions, or if you are near VA beach VA feel free to come by on any saturday, and I'll let you join the game, though you will have to sign an NDA

Thank you for the offer, but that is too far away for me.
 

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