Olgar Shiverstone
Legend
I'll be interested to see where this goes. The five saving throw system is definitely a poor throwback; I find the current save system much more elegant. I'm not a big fan of the "deadband" attribute scores, either -- IMO it tends to promote attribute creep. In BD&D/1E, you needed a 13/14+ to have a viable "above-average" ability score, and scores tended to creep into the 16+ range. In 3E, a 12 is a slightly above-average score with a small modifier, and makes playing lower-statted characters much more viable.
Dropping skills and feats in favor of a fixed progression seems like a pretty smart move to simplify the system. I wonder how this will comare to the system in the WOTC D&D Basic set to be released this fall?
Dropping skills and feats in favor of a fixed progression seems like a pretty smart move to simplify the system. I wonder how this will comare to the system in the WOTC D&D Basic set to be released this fall?