thedungeondelver
Adventurer
THE TEMPLE OF ELEMENTAL EVIL is quite a module, that's for sure. I like much of it; some of it, especially the elemental nodes, I'm not particularly fond of.
I played in a good part of it a few years back and the then-DM cut the Elemental Nodes out completely and instead used some of his favorite modules (X1 THE ISLE OF DREAD and U2 DANGER AT DUNWATER stand out in my mind) sending us around Greyhawk looking for various bits and clues to stopping the evil.
Alas that group broke up before the conclusion.
I am DMing the module now.
After this I hope to send the party to the Lortmils on a run through WG4 THE FORGOTTEN TEMPLE OF THARIZDUN and S4 THE LOST CAVERNS OF TSOJCANTH. Really, those two modules together could have been sold as a boxed set with little more added and been just fine as a sort of GREYHAWK CAMPAIGNS or a set that focused on the abovementioned mountains. They're that good.
I also hope to cap the campaign off with Paizo and Rob Kuntz's most excellent MAURE CASTLE/WG5 MORDENKAINENS FANTASTIC ADVENTURE. I'm told Rob did some additional work on "side treks" for DUNGEON Magazine, and I'm entirely sure I can convert them to AD&D with little to no problem.
All of that is inclusive in the awesomeness that is AD&D and THE WORLD OF GREYHAWK. More to love.