I miss CG

I don't think this is much of an issue, especially considering most, if not all, alignment-dependent mechanics have been taken out.

What I don't understand is why this bothered with this alignment change at all. It just seems pointless.
 

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FitzTheRuke said:
You missed my point. Play a character who's Good and give him mental problems (unrelated to alignment) Why would that be hard? Why would you need a label for it?

Fitz

I think I am missing a joke here. Or, does chaotic really imply mental problems to you?

In that case, scary...
 


Tervin said:
In that case, scary...

Why would you think it's scary to suggest that one (of many) ways to play Chaotic Good is to be a basically good person who is otherwise off his nut?

There are many other ways to play crazy as well. Like OCD lawful, as perhaps suggested above.

Fitz
 

Alignment sucks. They should have died and gone to hell. At least some are gone now. Christ I hate CN especially. Talk about a license to act like an lunatic.
 


FitzTheRuke said:
as far as Chaotic Good goes, it's basically unaligned with good leanings, or basically good with some mental problems.
Strange. I always figured it was LG that represented mental problems.

That difference in perception, more than anything else, is why I'm nervous about the new alignments. Anyone who thinks adding order to good somehow makes it more good is not speaking the same language as me. Conversely, I find it self-evident that adding order to evil makes it more evil. Adding chaos to evil just makes it squirmy.
 

FitzTheRuke said:
Why would you think it's scary to suggest that one (of many) ways to play Chaotic Good is to be a basically good person who is otherwise off his nut?

There are many other ways to play crazy as well. Like OCD lawful, as perhaps suggested above.

Fitz

Sorry, must have misunderstood. I thought you meant that was the standard way.

Of course one way to play a chaotic alignment is to be a bit crazy. Still almost all chaotic characters I have created have been sane, if perhaps with an outlook that not every person of the modern society shares.

To me chaotic always meant more of individualistic and less of wacky. Or on a more analytic level, that they made decisions depending on each individual situation rather than on a pattern they had chosen.

Personally I always preferred the Law vs Chaos conflict to the Good vs Evil, as it is not so obvious what is right and wrong.
 

I am very pleased by the rumors that alignment no longer has any mechanical significance in the game. I find the idea that there is LG but no CG kind of strange. Same with having CE but no LE. But I can live with that as a small price to pay to be rid of mechanically significant alignment. Once alignment is out of the mechanics, you can easily remove it altogether or have the full old-style nine alignments, etc.
 

Kvantum said:
And how much better is unaligned? "Whee! I don't even have to follow Chaos if I don't feel like it!"

First of all, notice that I said that I hate alignments, full stop.

Second of all, unaligned probably isn't much better (it is however hard to be worse than CN - worst alignment ever), but much will depend on the description in the PHB.
 

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