One of my players came to me with a list of new spells to study and since they're mostly new ideas and not improved versions of another spells I am having trouble with them.
The First of them is one that allows a Wizard to gain a Spellcraft bonus (the bonus and the actual level of the spell is yet to be decided) for the duration of the spell (which hasn't been decided either).
Spellcraft is a very very important skill for a Spellcaster (specially since I have alternative sources of magic with varying Spellcraft DC's) so I don't want the spell to make it too easy but I also don't think it can't be done.
Since Fox's Cunning gives you a +4 Int (thus a +2 Spellcraft for 1Min/Level) I thought it should be level 2 or 3 and give a +4 or a +6.
What do you think?
The second is kinda like the "Create Food and Water" Spell.
It creates one fruit to withstand the day (IMC Create Food and Water always feeds just one person).
Can Arcane Spellcaster do this stuff?
Or is it reserved for Clerics? (Not even Druids can)
Thanks a lot for your opinions and maybe precedents from other sources.

The First of them is one that allows a Wizard to gain a Spellcraft bonus (the bonus and the actual level of the spell is yet to be decided) for the duration of the spell (which hasn't been decided either).
Spellcraft is a very very important skill for a Spellcaster (specially since I have alternative sources of magic with varying Spellcraft DC's) so I don't want the spell to make it too easy but I also don't think it can't be done.
Since Fox's Cunning gives you a +4 Int (thus a +2 Spellcraft for 1Min/Level) I thought it should be level 2 or 3 and give a +4 or a +6.
What do you think?
The second is kinda like the "Create Food and Water" Spell.
It creates one fruit to withstand the day (IMC Create Food and Water always feeds just one person).
Can Arcane Spellcaster do this stuff?
Or is it reserved for Clerics? (Not even Druids can)
Thanks a lot for your opinions and maybe precedents from other sources.

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