Below are a few quotes from
@Reynard that imply that it could have that effect.
"In general
I wouldn't use it for coerced behavior as often as I would for giving up info and winning or losing arguments."
"It would preserve exactly
as much agency as physical combat -- which is to say, whatever the group agreed upon when choosing to play the game."
Not as often implies that it would be used that way sometimes, and as physical combat can force unconsciousness and death, the implication is that the social combat could force action and belief.