hawkeyefan
Legend
I'd much, much rather subscribe to a complete suite of tools/services, with advance UA material and such. I don't care who makes it. They could easily just pay herolab and roll20, and tell them to fill out the rest of the suite of tools. The 4e tools worked really well, and would have been excellent had the original company stayed existent long enough to finish them. Even unfinished, they were great, especially in that you could plug characters and monsters from the other tools into the vtt, which IMO was easier to learn to use than the ones you mention.
Combined with even a tenth of the crunch content of the online magazines, and it would be worth it both for the user and for wotc. DDi is probably what kept DnD afloat during 4e. As I posted earlier, bare minimum revenue at the end of 4e's "life" was about 8 mil a year. Almost certainly higher than that, as it is extremely unlikely that even most subs were paying yearly, which means most were paying more per year than that figure assumes.
As it is, I'm not dropping that cash on a product I have to futz around with community packs, or do the work myself. The money would only be worth it if it is actually making things easier and more convenient, and multiple tools are working together as a whole system (suite).
Fair enough. As someone who has used both products, I can say that HeroLab blows the DDI character builder out of the water. I mean it is not even a comparison. The only possible advantage I could see with DDI is that in 4E you had all those power cards that would require printing. HeroLab allows you to print in a variety of formats, but I never saw it in the 4E days, so maybe DDI was better for that specific reason? And the community pack requires no fiddling....you simply download it when it is updated, very similar to a program update. Once it's up to date, it's all set and you don't need to do anything further. Every now and then you'll find something that isn't quite 100% right, but the longer it goes, the more any errors are ironed out and updated.
You don't have to do any work yourself with HeroLab, but you can do it yourself if you like. You can take a monster and add class levels or other features in order to come up with a tougher version. Or if you do want to create something from scratch, you can do so. For example, I created a Worm That Walks template and then applied it to the Archmage entry from the Monster Manual.
All of this for less than I paid for about a half year of my DDI subscription....so yeah, you give me a better product for a lesser cost, and I'm happy every time.