Anyone else find the term "firing a player" weird?
I do not. I've been exposed to businesses having to fire clients before, so I am used to that kind of use of the term.
Anyone else find the term "firing a player" weird?
If you do want to talk to the player, one approach you could take is: "I notice you're struggling with this. Is there anything we can do to make it easier for you?" It's a little less confrontational and makes it clear that your friend is still a friend, and you're willing to work with them to try to find a solution. If he doesn't get it, of course, you can always get more up-front about how his behavior is actually causing problems for the whole group and it needs to change. But I always err on the side of letting people save face before turning it into a confrontation.
It's not fun, but it has the effect of increasing the fun for everyone once it's done, so it's for the good.
If you do want to talk to the player, one approach you could take is: "I notice you're struggling with this. Is there anything we can do to make it easier for you?" It's a little less confrontational and makes it clear that your friend is still a friend, and you're willing to work with them to try to find a solution. If he doesn't get it, of course, you can always get more up-front about how his behavior is actually causing problems for the whole group and it needs to change. But I always err on the side of letting people save face before turning it into a confrontation.
Which raises another question for the OP: did this player display the same undesirable behaviors when playing in person?I can see disinviting a player for repeatedly not showing up without letting you know ahead of time.
But doing so just because the guy lacks technical savvy seems a like a bit much.
I think we have, and fired, the same friend although he gave up whiskey after you fired him and came to my game.I and my group have the same problem (friend, playing for 40 years-ish), over VTT, but the problem is different - he’s not creative, is a spotlight hog, gets bored when the action ebbs a little then starts a fight wherever in game, drinks whiskey during the game which leads to late game surliness, moans about lack of magic items and power (even when he has them), argues with the DM, has to build the most maximized characters, etc., etc.
That has also been my experience as well. It's never fun, but it's always the right call. One person really can spoil the fun for everyone else.That is the truth of it. Every time I've booted someone, it's not been fun. But I've always seen the table revitalized after their departure. And no matter how down I might feel about the confrontation, that proves it was the right decision.
Yea, but it's also a question of being self-aware enough to know your lack of savvy is slowing the game down. Heck, I amtechnically savvy, and I still make sure to play relatively simple characters when I'm on a VTT, because heavy spellcasting tends to slow the game down.I can see disinviting a player for repeatedly not showing up without letting you know ahead of time.
But doing so just because the guy lacks technical savvy seems a like a bit much.
Yea, but it's also a question of being self-aware enough to know your lack of savvy is slowing the game down. Heck, I am technically savvy, and I still make sure to play relatively simple characters when I'm on a VTT, because heavy spellcasting tends to slow the game down.