D&D 5E [IC] Adventures in Ashwell: The Edge of Dispater

OOC: You think it wants to use the girl as its Elju, and in order to do that it needs her to feel a strong enough emotion that it will remember that. Alternatively, virtually any creature could be its Elju, but it would take a significant memory to help it very temporarily relieve its insanity. If anyone has any creative ideas. Ex: Kill it with fire.
 
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OOC: Would Thael's exitement about being in contact with such magics count? Does he believe that he would be able to don the artefact and remove it afterwards?
 


OOC: First question, no idea. Are you making an offer? Second question, you have no idea. I mean, you don't know yet if it can be removed from the girl. Maybe it's easy. Maybe it's impossible. Maybe it's possible but feels like getting your soul ripped in two. Fun times for all.

The artifact and the book maybe have superficial similarities but are not directly related.
 

OOC: Perhaps it's an offer. Thael would need to know more. If it leads to arcane power, then we could be persuaded ;-)


Thael, his hands moist from sweat, attempts something. "My lord, please allow me to find you a more appropriate vessel". With proper deference, Thael removes his blanket from his backback, covers the artifact making sure his hands don't directly touch it, and attempts to remove it from the girl.

OOC: Hoping his soul won't be ripped in two! ;-)
 


Looking at his companions, he asks in common: "I will try to convince the artefact to let me take it off the girl. Please bow in respect." and looking at his cousin, he adds: "and I'll need any magical help you can give me" (ooc:he's refering to inspiration /ooc)

And switching back to Kûnüric: "My lord, I must insist, this vessel is completely unworthy of you. I pledge to you that my companions and I will find an appropriate host. I give you my word, and look, they too are showing proper respect" Thael says, and then gently tries to take the artefact off the girl.

OOC: persuasion [roll0] plus guidance [roll]1d4[/1d4] plus inspiration in case it is applicable [roll1]
In case the other's actions count as "help", this is the second check assuming advantage: persuasion [roll2]
 



OOC: indeed, the language barrier is an issue. I am hoping that having the whole group show deference by bowing would be considered as helping... a bunch of people acting as they should in order to support Tael convincing the artefact. By summing up the bits of help from all of them, I am hoping that it would count as "help" and grant advantage...
 

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