As you make preparations for the night, Nethezar babbles on about the correct way to lie to people, all the while making fun of Bazrim for his failed attempt. The odd thing is that, you can't truly tell whether he is being serious, or is actually just feeding you a line of crap.
Once the talk has all died down, you settle in for some rest. Kushnak and Erdolliel's watches are without incident. However, on Eskard's watch, while he sees absolutely nothing, he here's a sound in the taller grass nearby, probably only 30 or so feet away. The half-orc warrior's ears clearly saved him (at least a bit), as immediately from hiding emerge three creatures. They look like emancipated panthers with blue-black fur, six legs, and long tentacles extending from their shoulders. But, to make matters even worse, Eskard's eyes seem to be playing tricks on him. The three creatures almost seem to shimmer, even in his darkvision, making it hard to keep his eyes focused on them.

[sblock=OOC]I decided to assume that you guys have watches. I have also decided that, unless Neth is on watch, you don't use any light sources. I also just randomly determined the watch order to decide that it was Eskard's watch. If that doesn't work... umm... then you should say something when I ask if you want to do stuff.
Yes, the map is the old map from the Land farmstead. The trees ARE there, but none of the buildings or walls are. I was tired of using the same blank slate.
Eskard and the things act in the surprise round, then we start the first full round.
I think your buffs and such are all gone (correct me, if I'm mistaken) and you haven't regained spells used earlier yet.
Status & Init
Bazrim (22):
Eskard (slower 22):
1 (19):
2 (18):
Nethezar (12):
Kushnak (9):
3 (6):
Erdolliel (5):[/sblock]
Once the talk has all died down, you settle in for some rest. Kushnak and Erdolliel's watches are without incident. However, on Eskard's watch, while he sees absolutely nothing, he here's a sound in the taller grass nearby, probably only 30 or so feet away. The half-orc warrior's ears clearly saved him (at least a bit), as immediately from hiding emerge three creatures. They look like emancipated panthers with blue-black fur, six legs, and long tentacles extending from their shoulders. But, to make matters even worse, Eskard's eyes seem to be playing tricks on him. The three creatures almost seem to shimmer, even in his darkvision, making it hard to keep his eyes focused on them.

[sblock=OOC]I decided to assume that you guys have watches. I have also decided that, unless Neth is on watch, you don't use any light sources. I also just randomly determined the watch order to decide that it was Eskard's watch. If that doesn't work... umm... then you should say something when I ask if you want to do stuff.
Yes, the map is the old map from the Land farmstead. The trees ARE there, but none of the buildings or walls are. I was tired of using the same blank slate.
Eskard and the things act in the surprise round, then we start the first full round.
I think your buffs and such are all gone (correct me, if I'm mistaken) and you haven't regained spells used earlier yet.
Status & Init
Bazrim (22):
Eskard (slower 22):
1 (19):
2 (18):
Nethezar (12):
Kushnak (9):
3 (6):
Erdolliel (5):[/sblock]