Steve Gorak
Hero
Benny
AC 14 (19 with shield spell used as a reaction)
Spell Save DC 13
HP/HP 21/24 +12/12 temp HP
Passive Perception (PP): 13
HD/HD; 3/3
Healing light 4/4
Benny has 1 vial of holy water (each vial has 3 castings of protection from evil)
4 golden stoppered vials of holy water
Benny has inspiration
Maximilian
AC 13
Magic Resistance. The sphinx has Advantage on saving throws against spells and other magical effects.
Resistances: Necrotic, Psychic, Radiant
HP/HP 24/24
Senses Darkvision 60 ft., Passive Perception 11
HD/HD; 7/7
AC 14 (19 with shield spell used as a reaction)
Spell Save DC 13
HP/HP 21/24 +12/12 temp HP
Passive Perception (PP): 13
HD/HD; 3/3
Healing light 4/4
Benny has 1 vial of holy water (each vial has 3 castings of protection from evil)
4 golden stoppered vials of holy water
Benny has inspiration
Maximilian
AC 13
Magic Resistance. The sphinx has Advantage on saving throws against spells and other magical effects.
Resistances: Necrotic, Psychic, Radiant
HP/HP 24/24
Senses Darkvision 60 ft., Passive Perception 11
HD/HD; 7/7
Benny was about to try lighting the brasier but nods at Anson when he sees that this won’t be necessary. He focuses his attention onto the zombie annd attacks its mind.
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