D&D 5E (IC) Fitz's Folly

FitzTheRuke

Legend
While Harb and Myrral quickly climbed down the east side of the road and began to work their way through the heavy overgrowth toward where they had last seen Ukee, Dellrak climbed down the stairs on the western side and headed to have a look around the seemingly-abandoned campsite. Qawasha and Weed caught up to him, having fallen behind the rest, and they too looked about the campsite.

At the center of the camp, a scrap of dirty yellow cloth hung limply from a crude wooden flagpole.
Dellrak opened the flap on one of the weather-worn yurts to find nothing more than torn backpacks and rotted sleeping gear. What food stores the campers had brought with them were now spilled, raided by vermin, and what little remained was mouldering and foul.

Qawasha and Weed had been checking the other yurt, and Weed squeaked and brought to Dellrak what it had found: A weathered letter that was just barely legible.

BrixtonLetter.jpg
 

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Kobold Stew

Last Guy in the Airlock
Supporter
Fearing there is noting she can do for Ukee, Miss Imogen makes her way to the camp, where the letter has been found. "May I see that?" she asks.

"Eye of Zaltec... Tomb of the Nine Gods... holy shrines... Res Nsi... Yellow Banner. Do any of these names mean anything to anyone? The Eye may still be there, since it seems no one returned to this camp. Though of course we cannot know that, and it may not be worth our time to pursue."

"I know we had hoped to find a market, or somewhere we could barter for fresh food." She looks at the arrows rattling around the quiver at her hip, and cinches her whip-belt tighter.
 

FitzTheRuke

Legend
OOC: The Company of the Yellow Banner was mentioned in Post#374, as friends of Syndra Silvane. She described them as "mercenaries, but good folk." Only Harb was there at the time, but he may have spoken of them, as it was always possible (if unlikely) that you would run into them; they were on the same mission as the Sticks, searching the jungle for the source of the Death Curse. (Aside) It's not surprising that no one would remember - that post was over three years ago!
 

Prickly Pear

Adventurer
Chrysagon saw Harb and Myrral disappearing into the undergrowth towards where Ukee had fallen. He could not keep up with them — not in this heat — so Chrysagon decided to join the others in the abandoned camp.
He looked at the letter over Imogen's shoulder. Tomb of the Nine Gods... and the secret to opening it lies in the holy shrines...
Hey, we have been in a holy shrine!
Chrysagon called out. Did anyone see any hints on how to open a tomb?
 

Neurotic

I plan on living forever. Or die trying.
Myrral follows Harb. He understands monks worry about his companion, but someone needs to watch his back while he is distracted.
 

FitzTheRuke

Legend
Myrral and Harb made their way toward the flooded part of the city. As they went, the underbrush grew thick and moist. It was difficult to move forward quietly, but there was plenty of places to hide when a group came toward them from the direction of the Thayans. Determined to retrieve Ukee, Harb had barely noticed that the others had not followed him until he realised that he and Myrral were certainly outnumbered. Still, the underbrush made it unlikely that the Thayans would have an easy time getting to them, should that be their goal.

One called out in a thickly-accented common, "Yoo ovar zher: Coom owt whurr we cun see yuh. We noe yar zher. Joost ta tulk."

OOC: Perceptions for Harb & Myrral if you want to know what you're up against, and Stealth if you want to remain unseen.
 


KahlessNestor

Adventurer
Omu
Afternoon
Round 0

Dellrak read the letter and looked around at the camp. “Been a long time since someone was ‘ere,” he noted. He looked over at Chrysagon. “Mebbe those strange children’s toys ye found in the shrine are the magic keys or wot not.”

Dellrak considered the sun. “This might make guid camp later if we dunnae trek all the way back t’ the ship,” he commented. “Assumin’ those Thayans leave us be. Might need t’ check ‘em oot. Need t’ find tha’ damn monkey though first.”

Taking up his crossbow again, Dellrak headed back for the stairs to sneak up and see what he could see of Ukee and the Thayans.

Stealth disadvantage armor: 2D20.LOW(1)+4 = [7, 7]+4 = 11

***

Save:
Move: Stand
Free Object Interaction:
Action:
Attack 1:
Attack 2:
Bonus Action: Planar Warrior (first attack that hits)
Reaction: Opportunity Attack
Conditions:
Protection from Evil (Elementals): Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. (92 r)
Concentration: Protection from Evil (Elementals)
Inspiration:

Dellrak Character Sheet
Initiative: +1
Perception: +4
Speed: 25
AC: 15
HP: 45/49 HD: 1/5d10+3
Bolts: 18
Bolts used: 3

Detect Portal (1/R): Within 1 mile
Planar Warrior: As a bonus action, choose one creature you can see within 30 feet of you. The next time you hit that creature on this turn with a weapon attack, all damage dealt by the attack becomes force damage, and the creature takes an extra 1d8 force damage from the attack. When you reach 11th level in this class, the extra damage increases to 2d8.
Primeval Awareness (action and spell slot): For one minute per level of spell slot, detect within 1 mile (6 in favored terrain) aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn’t reveal the creatures’ location or number.

Spells
1) 3/4 Protection from Evil/Good (Horizon Walker), Jump, Goodberry, Longstrider
2) 1/2 Misty Step (Horizon Walker, BA), Healing Spirit

Kasqa: 17/17 HD 3/3
Move:
Action:


Miss Imogen - female samurai, party member, Zhentarim
Chrysagon - male aasimar paladin, Order of the Gauntlet, Kelemvor
Harb - male human monk
Myrral - Tabaxi bard?
Qawasha (NPC) - Chultan druid
Kupalue (Weed, NPC) - vegepygmy
Hu’plo (NPC) Chultan
Kasqa (NPC) - Chultan warrior
 


FitzTheRuke

Legend
Myrral and Harb were able to stay out of sight of the Thayans while slowly continuing toward Ukee. In addition, they were able to find a spot where they could take a moment to observe who was there. There was a Red Wizard, to be sure - a human in red robes with tattoos on his shaved head. And an orc, though different-looking than any Harb had seen (Myrral had never seen an orc) - this one had something of a noble-bearing and wore higher-quality (and lighter) armour and garb. There were also two humans - mercenaries, most likely - a man and a woman.

This was a splinter-group that had been sent to look for them. Harb and Myrral knew that most of the Thayans must have stayed exploring the ruin. For one, the Red Wizard was not the same one that had been seen from the road.

The Thayan scout-party's way was blocked by the thickest of jungle overgrowth, and as the mercenaries hacked away at it, Harb and Myrral slipped down to the water's edge. There were two sunken, ruined buildings, and then the raised road where Ukee had fallen. The two Sticks would have to abandon their cover if they wanted to reach the monkey.

OOC: I will come back with a map to make things clear. And to tell what Angis sees.
 

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