[IC] JM's A Bit of Trouble (Book 2)

TallIan

Explorer
"Shall we go and check it out? At least we'll have a better idea of numbers and can make plans based off of good information. he looks at the kobold dubiously.
 

log in or register to remove this ad


Thateous

Explorer
"Yes, let's at least check it out and see for ourselves. If it is to much for us then we'll have to return in force." Everret says.
 

The party finds a potion of lesser healing, 10 gp, 143 sp, and 304 cp in the kobold camp. There is also three pieces jewelry worth 50 gp combined (30/10/10).

Pressing on, you resume following the tracks of the two lizardmen. After about three hours, you can see thin smoke plumes in the distance as you approach a rise. You cautiously approach the rise and find a valley and can see the edge of the swamp in the distance. In the valley, the tracks continue down in open view of a barricaded encampment. Several tents can be seen with Lizardfolk and Kobolds moving around. A large stockade takes up a good portion of the encampment. Inside the stockade you can see humans, at least a couple dozen.

GM: Perception checks are probably needed. Tell me what you are focusing on: Number of lizardfolk and kobold, number of humans, patrols, something else?
 




Within the camp a pair of lizardfolk are always circling the stockade. A squad of 4 kobolds also circles the camps perimeter once an hour. Four groups of 2 kobolds are stationed at the four corners of the camp. The stockade is a fenced in area. The perimeter of the camp is a series of pike walls and covered carriages places to impede a large scale assault. The perimeter can easily be walked into by individuals if they can remain undetected.
 



Remove ads

Top