[IC] Return of the Runelords

Tailspinner

Explorer
Michael and Teodor pause to see now the creature reacts to Shendra's plea. Mei however flees to the other side of the floor, cowering near the stairs down but not daring to move. Teea is up.

OOC: Map
Initiative:
25 Michael
23 Teodor
14 Shendra
11 Mei
07 Teea
02 Creature
 

Tailspinner

Explorer
Michael and Teodor pause to see now the creature reacts to Shendra's plea. Mei however flees to the other side of the floor, cowering near the stairs down but not daring to move. Teea moves into the room and fires where the ghostly figure was. She is not sure if she hit it or not. Some of the stuffing begins to move and then Teea feels like something has grabbed a hold of her. I need a Will save for Teea.

OOC: Map
Initiative:
25 Michael
23 Teodor
14 Shendra
11 Mei
07 Teea
02 Creature
 

Tailspinner

Explorer
Michael and Teodor pause to see now the creature reacts to Shendra's plea. Mei however flees to the other side of the floor, cowering near the stairs down but not daring to move. Teea moves into the room and fires where the ghostly figure was. She is not sure if she hit it or not. Some of the stuffing begins to move and then Teea feels like something has grabbed a hold of her. Teea is able to resist whatever is trying to grab her.

OOC: Map
Initiative:
25 Michael
23 Teodor
14 Shendra
11 Mei
07 Teea
02 Creature
 

Tailspinner

Explorer
Michael moves in closer and swings through the space he believes the ghostly figure is. There is no way to determine if he hits or not. Teodor moves in closer as well and thrusts at the space where the ghostly figure was. There is no way to determine if he hit or not. Shendra is up.

OOC: Map
Initiative:
25 Michael
23 Teodor
14 Shendra
11 Mei
07 Teea
02 Creature
 

Kaodi

Adventurer
Fearing her words fall on insubstantial ears Shendra steels herself and prepares to try and grab the incorporeal form and apply some 'tough love' .

OOC: Readying an action to cast cure light wounds on the spirit.
 

Tailspinner

Explorer
Michael moves in closer and swings through the space he believes the ghostly figure is. There is no way to determine if he hits or not. Teodor moves in closer as well and thrusts at the space where the ghostly figure was. There is no way to determine if he hit or not. Shendra prepares to try and grab the incorporeal form. Mei stays where she is. Teea is up.

OOC: Map
Initiative:
25 Michael
23 Teodor
14 Shendra
11 Mei
07 Teea
02 Creature
 

Neurotic

Adventurer
OOC: No one has any holy water?


Teea reloads her musket and retreats back behind Michael.

Move: reload
Move (Standard): move behind Michael
 

Tailspinner

Explorer
Michael moves in closer and swings through the space he believes the ghostly figure is. There is no way to determine if he hits or not. Teodor moves in closer as well and thrusts at the space where the ghostly figure was. There is no way to determine if he hit or not. Shendra prepares to try and grab the incorporeal form. Mei stays where she is. Teea reloads her musket and retreats back behind Michael. More of the stuffing moves about the room and Teea feels something try to grab her. I need another Will save for Teea.

OOC: Map
Initiative:
25 Michael
23 Teodor
14 Shendra
11 Mei
07 Teea
02 Creature
 

Tailspinner

Explorer
Michael moves in closer and swings through the space he believes the ghostly figure is. There is no way to determine if he hits or not. Teodor moves in closer as well and thrusts at the space where the ghostly figure was. There is no way to determine if he hit or not. Shendra prepares to try and grab the incorporeal form. Mei stays where she is. Teea reloads her musket and retreats back behind Michael. More of the stuffing moves about the room and Teea feels something try to grab her. Teea is thrown through the glass window taking 3 points of piercing damage in addition to 5 points of falling damage as she falls to the ground outside.

OOC: Map
Initiative:
25 Michael
23 Teodor
14 Shendra
11 Mei
07 Teea
02 Creature
 

Tailspinner

Explorer
Michael moves to the window to check on Teea. Teodor moves away from the window. Shendra is up.

OOC: Map
Initiative:
25 Michael
23 Teodor
14 Shendra
11 Mei
07 Teea
02 Creature
 

Neurotic

Adventurer
OOC: I was expecting to be near the hall?! I guess that's what happens when you cannot check the map. If I knew Michael is inside I'd specify the hall. Can I roll acrobatics to lower the damage?
 

Neurotic

Adventurer
"Ouch!"
The girl gets up and rushes back into the house.
OOC: tell me when I'm there - double move until near the room again
 

Kaodi

Adventurer
Shendra's heart jumps into her throat. "TEEA!!" she yells, fearful of what has befallen the girl. When the plaintive cry of the young woman comes back, she is relieved. And so very angry. "I can sympathize with being dead," she growls to the room as she raises an open hand. "Really, I can. So believe me when I say I am not taking that excuse for whoever you are trying to kill us when we are just trying to help Roderic's Cove." She clenches her fist, and it is filled with a warm light. She it at the open space in front of the near window.

OOC: I am less familiar with this aspect of PF1 but if you miss with a touch spell you can, for the most part, hold the charge until you connect with it, right? So casting cure light wounds now it will not be expended unless I hit the spirit or use it to heal a party member?

Touch Attack: 1D20+2 = [1]+2 = 3
 

Neurotic

Adventurer
OOC: if you miss with a touch spell you can, for the most part, hold the charge until you connect with it, right? So casting cure light wounds now it will not be expended unless I hit the spirit or use it to heal a party member?
OOC: Right, but you cannot cast another touch spell until you discharge this one and you cannot touch anyone.
 

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