[IC] Return of the Runelords

Kaodi

Adventurer
Shendra lets out an exasperated sigh. "Really?" she says as she grips her spear in both hands and moves towards the fray. A small prayer escapes her lips as she hopes for her next attack to receive some small divine guidance.

OOC: Moving up and casting guidance unless one of those things manages to act before me.
Map
Initiative: 1D20+2 = [16]+2 = 18
 

Tailspinner

Explorer
Teea moves forward and fires her gun hitting Fleshdreg3 with a well placed shot for 21 damage. It drops to the ground not moving. Mei moves closer to the things but keeps Teea in front of her. Shendra, Michael and Teodor all move closer as well. Drath is up before the fleshdregs get their turn.

OOC: Map

Initiative:
25 Teea
22 Mei
18 Shendra
18 Michael
15 Teodor
08 Drath
08 Enemies
 
Last edited:

Tailspinner

Explorer
Drath flings a mudball at Fleshdreg1 but it flies over the creature's head. Fleshdreg1 moves toward Drath and tries to bite him but misses. Likewise, Fleshdreg2 moves and tries to bite Teodor but misses. Teea quickly reloads and fires off another shot this time aiming for Fleshdreg2. She hits for 10 points of damage. Mei waits to see what will happen next. Everyone is up.

OOC: Map

Initiative:
25 Teea
22 Mei
18 Shendra
18 Michael
15 Teodor
08 Drath
08 Enemies

Note: I figured critical damage wrong on Teea's first shot. Fleshdreg3 is actually down.
 

Tailspinner

Explorer
Shendra moves and attacks. But she miss judges the size of the creature and her attack is too high by a bit. Next Michael moves and attacks. His attack hits for 10 points of damage and the creature slumps to the ground not moving. Teodor and Drath are up.

OOC: Map

Initiative:
25 Teea
22 Mei
18 Shendra
18 Michael
15 Teodor
08 Drath
08 Enemy
 

Neurotic

Adventurer
Short version: 12 damage to the creature

Drath eyes the creature and points toward it.
"Night, stomp!"

The dog, a fierce creature that one would expect to attack growls, hackles raised, but retreats from the creature. The pony, on the other hand, moves from paving the ground nervously to whining fury in an instant. It gets up on its hind legs and drops down onto the creature hard!

Drath adds his own (fairly feeble in comparison) thump with the staff to the tally


I will have to remove one trick from all the animals. Pony has one less than the others (which is correct, attack counts as two), but druid bonus tricks are only for Animal Companions class feature, not for any animal companion he has trained. Unless you rule otherwise :)

I'll read up on the tricks and discard one from each.
 

Tailspinner

Explorer
Teodor moves to flank but fails to connect. Next Drath attacks doing 2 points of damage to the creature. Finally the pony hits with its two hooves doing a total of 6 points of damage. The creature tries to bite the dwarf. It connects doing 4 points of damage as well as 1 point of fire damage. Next Teea quickly reloads and fires another round. Unfortunately the distance and her companions proximity make it a difficult shot and it goes wide to the left. Next Mei moves closer and then flings electricity at the creature but misses. Everyone is up.

Note: The pony's attacks are at +2 not +4 and they do 1d3+1 damage not 1d3+3.

OOC: Map

Initiative:
25 Teea
22 Mei
18 Shendra
18 Michael
15 Teodor
08 Drath
08 Enemy
 

Kaodi

Adventurer
Shendra steps towards Michael and bestows the guidance of Shelyn upon the warrior, figuring that perhaps he will have better success with a little help rather than her charging up and stabbing wildly again herself.
 

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