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[IC] The Protectors of Greensfen (Part II)

[sblock=OOC]
Yes, you get to apply attack bonuses to both attacks for twin strike (doesn't matter in this case - 2nd attack still misses).

Two things, though. First, you have a longbow now, so that's 1d10, not 1d8. Second, twin strike does not add damage bonuses for dexterity (or strength). So it is just 1d10, not 1d10+2 (or 1d8+2). So total damage should be 1d10 + 1d8 for longbow + hq. I'll let you keep your damage this time.


I will use a minor action to get my bow and then a second minor to make B1 my Hunters Quarry. Since I am closest to him, I get a +1 to attacks - since I am going to use Twin Strike I don't know if I get +1 to both attacks or only one? I will indicate below so you can decided NT.

Roll to hit: 13 +6 (+1 Prime shot, +3=Dex + level + 2 Prof) = 18, 5+6 or 5 = 11 or 10 Damage: 1d8+2 + 1d8 HQ=8 hp

A bit shabby...put it down to the poor lighting ;)
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Status - Moreen and Karis are up

Joshua forces the fiery bat out of the trees with a blast of thunder.
Meanwhile, Rellek looses a pair of arrows at the nearest shadowy bat, hitting once.

[sblock=Status]
Firey Bat (9 damage taken, pushed one square N (out of tree))
Bat one (8 damage taken)
Bat two
Bat three
Joshua (34/34)
NEXT: Moreen (36/46, ongoing 5 fire damage (save ends))
NEXT: Karis (2/34, bloodied)
Rellek (41/41)
[/sblock]

[sblock=Daily Powers used]
Karis
One surge
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[sblock=one more ooc]Can you take minor actions in the middle of move actions? I'm thinking, of course, of Moreen using lay on hands on Karis, which I sincerely hope she'll be kind enough to do. If Moreen can't resume her move afterwards, she won't be able to attack this round and heal. Unless, that is, she delays until after Karis, who will probably move to melee attack the bat.[/sblock]
 

[sblock=OOC]

Hmm, I don't think you can do a minor 'on the move' - let me know if you have found a source that says otherwise. (I tried to find if you can take part of a move action, do something, and then complete the move action, but came up empty).

[/sblock]
 

[sblock]
Argh sorry about that NT, don't mean to keep having you check my math, but glad you've got an eye on it. Its why I wrote it all out, I've amended my character sheet so hopefully it won't show up again. thanks

Also I'm away from Sunday eve for five days. I will be trying to get a look see when I can, but after Sunday evening it'd be better if you handle Rellek NT till I'm back so as not to slow things down. Hope that is ok.

Ab
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[sblock=ooc]sorry for the absence, it's been a brutal week.[/sblock]
The flaming bat's sweeping attack singes Moreen, but she manages to pat out the fire burning at her clothing beneath her armor. Seeing Karis viciously attacked by the bats, Moreen hurries to her side and channels divine energy into the rogue's wounds. She digs her heels in, ready to strike at the next bat that flies near.
[sblock=actions]saving throw roll Saving throw (1d20=16)
Move action - move to 1 square south of Karis
Minor action - lay on hands on Karis
moving to engage the bats won't do much good, in my opinion. Moreen would have to spend an action point to attack or to divine challenge. I think it's a better idea to ready a Paladin's Judgement
Ready action - Paladin's Judgement (Karis is the target of the healing surge); trigger - the first bat that moves into melee range with Moreen as part of its attack or its normal movement. Paladin's Judgment - readied action (1d20+7=12, 3d8+3=14). It probably didn't hit, but Karis can spend another surge regardless if/when the readied action resolves.
[/sblock]
 

Karis, bolstered by Moreen's healing powers, hurls her shiny new dagger at the flaming bat. Then she ducks under the tree, trying to use its shadow to hide from the senses of the bats.

[sblock=actions]Karis heals 11 from lay on hands (includes +3 from healing hands). Attack with deft strike, moving 2 NW first: hits AC 24 for 9 damage. Oops, actually I rolled a d6, but it should be a d4 for the dagger. Rerolled damage: 9. Okay, then. Then move 2 SW and attempt to hide: stealth 22. There might be a -5 on that for movement; I'm not sure if the movement from Deft Strike counts.
[/sblock]
 

After receiving aid from Moreen, Karis throws her dagger expertly, drawing dark blood from the firey bat.

The firey bat swoops out of the trees, burning Joshua. It exchanges attacks with Moreen as it flies by, but both Moreen and the bat miss.

The three shadow bats fly out - two of them flutter past Moreen clumsily, while the third one bites forcefully into Rellek's flesh.

[sblock=Results]
Moreen takes 5 fire damage
Moreen saves against ongoing damage
Moreen heals Karis for 11

Firebat attacks joshua (1d20+6vs ref = 24) and hits for (1d6+4) 8 damage, 5 ongoing fire (save ends)
Firebat attacks moreen - critical miss
Moreen's readied attack misses.
Karis spends a surge and heals 8 more.

Karis hits firey bat for 9 damage
Karis rolls stealth 22
Karis is stealthed against all bats except B3
(firebat perception = 1d20+8 =9)
(b1 perception = 1d20+7 = 14)
(b2 perception = 1d20+7 = 10)
(b3 perception = 1d20+7 = 26)
Karis spends a surge and heals 8

b1 attacks Rellek (1d20+10(+2 from darkness) vs ac = 28) and hits for (1d6+10(+6 from darkness)) 14 damage
b2 attacks moreen (1d20+10(+2 from darkness) vs ac = 21) and misses
b3 attacks moreen (1d20+10(+2 from darkness) vs ac = 12) and misses
[/sblock]
 

Map update

2969852110_006f965a1a_o.jpg
 

Status - everyone's turn

[sblock=I almost forgot]
Rellek and Joshua, let me know how you want to handle your immediate interrupt/reaction powers (disruptive strike, shield, staff of defense) . For instance, "use at first opportunity" or "use when karis attacked" etc. Just let me know.
[/sblock]

[sblock=Enemy Defenses]
Firey Bat - Ac 20; For 15; Ref 20; Wi 13
Shadow Bats - Ac 17; For 14; Ref 17; Wi 12
[/sblock]

[sblock=Status]
Firey Bat (18 damage taken)
Bat one (8 damage taken, Rellek's Quarry)
Bat two
Bat three
NEXT: Joshua (26/34, 5 ongoing fire (save ends))
NEXT: Rellek (25/41)
NEXT: Moreen (31/46)
NEXT: Karis (21/34)
[/sblock]

[sblock=Daily Powers used]
Karis
two surges

Moreen
one lay on hands
one surge
Paladin's Judgement
[/sblock]
 

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