Pathfinder 1E [IC] Way of the Wicked

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Round 3 - Wrapup

Silhouette steps out of the door and peeks around Grumblejack to fire off another black blob of caustic magic at the guard facing Vordahl and Asseni...if she could free them up, the fight would be all but over. The guard is hit by the glob of acid burning him.

The warden's ball of flame continues to burn but without a director it stays where it is.

Grumblejack swings at the guard that hit him with a smash attack but misses.

Armides draws and fires a third time hoping his luck is as good as the previous shot. No such good luck, however, as his arrow careens off the stone wall and down the hall. He hears the alarm and curses. He'd hoped the walls would've blocked it but it appears their luck was poor all around just now.

Guard3 swings at Grumblejack but his swing is wide and completely misses the ogre.

Vordahl swings viciously again at the guard before him. The guard collapses to the floor.

A couple of dogs enter through the main doors with another guard.

Asseni presents his holy symbol and channels evil. This washes over the former prisoners with a healing effect (heal 3 damage). It also washes over the guard with a nauseating effect. It appears that the guard is effected.

Status:
Warden: down
Guard1: down
Guard2: down
Guard3: healthy
Guard4: healthy
Dog1: healthy
Dog2: healthy

OOC: Redid Silhouete's initiative since she had delayed to the Warden's initiative.
 
Last edited by a moderator:

Round 4

Initiative:
21 Silhouette
19 Grumblejack
16 Armides
14 Guard3
13 Skalis
11 Dog2
08 Dog1
08 Guard4
02 Asseni

Guards: AC: 17; Touch: 11
Dogs: AC: 13; Touch: 12

Please post in initiative order. If you move your game piece, hit enter and then post the new map URL.

Status:
Warden: down
Guard1: down
Guard2: down
Guard3: healthy
Guard4: healthy
Dog1: healthy
Dog2: healthy

Silhouette is up.

Current map is map.

OOC: Redid Silhouete's initiative since she had delayed to the Warden's initiative.
 
Last edited by a moderator:

Silhouette looks north and curses under her breath. She quickly casts a spell and from across the hall her eyes lock onto the guard's.

"Special Operations, don't release them yet!" she commands. "This isn't what it looks like! Stand down and await briefing!"

(Charm Person on the north guard, with the dogs. DC is normally 19, but he's at +5 due to being in combat, so effective DC is 14)
 

Initiative:
21 Silhouette
19 Grumblejack
16 Armides
13 Skalis
11 Dog2
08 Dog1
08 Guard4
02 Asseni

Grumblejack smashes the Guard3 with a massive blow (Crit 15 damage). His knees actually buckle before he collapses to the floor.

Status:
Warden: down
Guard1: down
Guard2: down
Guard3: down
Guard4: healthy
Dog1: healthy
Dog2: healthy

UPDATED MAP

Armides up next followed by Skalis.
 
Last edited by a moderator:

Armides Diat, Inquisitor of Asmodeus

[section]
Armides wheels but keeps his bow pointed towards the ground until he finds out whether Silhouette's ploy is going to work or not. He backs away just in case, putting himself just behind Vordahl but with a clear view to fire if necessary.

[/section]
NEW MAP
[sblock=OOC]In effect: Judgement of Justice (+1 to attack rolls)
Move: as on map
Standard: Ready action to fire arrow at dog if the guard releases it.
bow vs. dog (1d20+3+1=24)
crit confirmation (1d20+3+1=13)
dmg vs. dog (1d8+3=4)
crit dmg (1d8+3=4)
[/sblock]
[sblock=Sheet]Armides Diat, Inquisitor 1
Init: +6; Perception: +6

AC 18 (14 Touch; 14 FF) Current AC: 18
HP: 8 Current HP: 8
CMB: +3 CMD: 17 Fort: +1 Ref: +4 Will: +4

In Hand: Longbow
Conditions:
Spells:
  • 1st level: (DC 13) 0/2 Remaining
    Bless, Cure Light Wounds
  • 0-level: (DC 12) Unlimited
    Detect Magic, Guidance, Light, Read Magic

Special: Judgement 0/1 Remaining
[/sblock]
 

Vordahl stepped in front of the Warden’s corpse. Blood dripping from his sword, splattered across his armor and face, the Ogre freed, he looked back at the body. “Yes…if this had been a real problem, your reaction speed was subpar. The warden, all these men would be dead.” Vordahl looks at the guard. “And you would be standing alone with their killers and all you would have is a couple dogs.” He shakes his head. “They would have your head on a pike, soldier. Now take the post at the Warden’s tower, and give an all clear on the way.” Vordahl glares right through him as he blatantly readies Blackerly’s sword. He put no attempt into making his words believable, his face and the Ogre took that much more away from them, he didn’t care, he doubted Silhouette’s trick worked, but he knew if this guard had any sense, he would understand the danger he was currently in, and he would do what they said.

Combat Map

[sblock=Actions]
5-Foot Step
Ready Action: Attack a dog that comes within threat range with sword
To hit: 16
Damage: 11
[/sblock]
 

Round 4 Wrapup

21 Silhouette
19 Grumblejack
16 Armides
13 Skalis
08 Dog1
08 Guard4
02 Asseni

Silhouette looks north and curses under her breath. She quickly casts a spell and from across the hall her eyes lock onto the guard's. "Special Operations, don't release them yet!" she commands. "This isn't what it looks like! Stand down and await briefing!"

Grumblejack smashes the Guard3 with a massive blow (Crit 15 damage). His knees actually buckle before he collapses to the floor.

Armides wheels but keeps his bow pointed towards the ground until he finds out whether Silhouette's ploy is going to work or not. He backs away just in case, putting himself just behind Vordahl but with a clear view to fire if necessary.

Vordahl stepped in front of the Warden’s corpse. Blood dripping from his sword, splattered across his armor and face, the Ogre freed, he looked back at the body. “Yes…if this had been a real problem, your reaction speed was subpar. The warden, all these men would be dead.” Vordahl looks at the guard. “And you would be standing alone with their killers and all you would have is a couple dogs.” He shakes his head. “They would have your head on a pike, soldier. Now take the post at the Warden’s tower, and give an all clear on the way.” Vordahl glares right through him as he blatantly readies Blackerly’s sword. He put no attempt into making his words believable, his face and the Ogre took that much more away from them, he didn’t care, he doubted Silhouette’s trick worked, but he knew if this guard had any sense, he would understand the danger he was currently in, and he would do what they said.

Dog2 charges forward and Armides lets his arrow fly right into the poor beast. As it comes within range or Vordahl he swings and it drops to the floor not moving.

Dog1 charges forward and attacks Vordahl (19, 8).

Guard4 simply stands there as if contemplating something.

Asseni steps up and draws his mace.

Status:
Warden: down
Guard1: down
Guard2: down
Guard3: down
Guard4: healthy
Dog1: healthy
Dog2: down

Current map is here.
 

Round 5

21 Silhouette
19 Grumblejack
16 Armides
13 Skalis
08 Dog1
08 Guard4
02 Asseni

Guards: AC: 17; Touch: 11
Dogs: AC: 13; Touch: 12

Please post in initiative order. If you move your game piece, hit enter and then post the new map URL.

Status:
Warden: down
Guard1: down
Guard2: down
Guard3: down
Guard4: healthy
Dog1: healthy
Dog2: down

Silhouette is up.

Current map is here.
 


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