[IC] WD's Against the Orcs

"My comrades speak truth." William says building on the arguements of his companions. "How many of you have been charged with gaurding a caravan in hostile circumstances? Completely exposed and at the mercy of any would be amushers. Out there we give our enemy the advantage of choosing when and where they attack us, here we have control over the battlefield and the circumstances under which we fight."

Pausing for a second to let his words sink in the Paladin scans the gathered villagers infront of him and states. "I believe that every one should be free to choose their own path even if that path leads to death and if death is what you want then continue to follow the path of evacuation because death is what you will find."

[sblock=ooc]Intimidate (1d20+11=27) Looks like our little halfling is more intimidating than friendly.[/sblock]
 

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Nerve stands quietly, observing his companions and the villagers. As he listens, he muses, This isn't going well. He thinks up something about how they want to run to escape their deaths, but running will both get them killed and displease their god. However, he doesn't feel very confident in his ability to speak to a crowd and doesn't want to tip the scales further in the favour of those who want to leave.

[sblock=ooc]I was going to roll Insight, but then I noticed that we have 2 failures already (assuming Paranthraxus got a failure on his Intimidate). That's really my only card to play in a social skill challenge... I'll just sit in the corner now and wait for a physical skill challenge to come along ;)[/sblock]
 
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Argivion rises once again.

"I did not want to do that. But it seems that some of you leave me no choice.
I hereby invoke the Defence of The Realm Act, laid down by the ancestor of your king 297 years ago. Although it has never been used so far it is still in force."

Argivion's glass over slightly as he starts to recite from memory.

"Article 1
In case of a clear and present threat to His Majesty's Domains and Territories and the Inhabitants of said Domains and Territories a Call to Arms may be issued.

Article 2
All Inhabitants of His Majesty's Domains and Territories above the age of 16 years, without exemption, regardless of their social standing, race, gender, are required upon receiving news of this Call to Arms to report at the nearest garrison, encampment etc. of His Majesty's Armed Forces in order to be assigned duties in a Militia.

Article 3
In case of clear and present danger to a part of His Majesty's Domains and Territories and the Inhabitants of said Domains and Territories and if the appointed Commander of the forces charged with the defence of said part deems it necessary a local Call to Arms may be issued.

Article 4
Should an Inhabitant of His Majesty's Domains and Territories fail to report at the nearest garrison, encampment etc. of His Majesty's Armed Forces the Commander of said garrison, encampment etc. is obliged to charge that Inhabitant according to current Martial Law.
Should an Inhabitant of His Majesty's Domains and Territories actively avoid reporting in, said Inhabitant will be considered as a Traitor to The Crown and will be charged according to the High Treason Act."

He blinks and continues.

"Since we are charged with the defence of this village by your liege who in turn was appointed by the Crown we are a garrison force charged with the defence of a part of the realm. So, people of Roxbury, a Call to Arms has been issued in accordance to the law."


[sblock=ooc] Let's go for History/Law again.
+14 isn't too bad.
Roll Lookup
Not bad, not bad at all. :)
Hope I got the link right...
[/sblock]
 
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Reaction to Argivion's speech:
"I know the laws and I will follow it. But I cannot speak for Gunter and his followers." Adelmar says.


Reaction to Paranthraxus' speech:
"Bring some mud? Who died and made you our commander?" Gunter shouts back.


Reaction to William's speech:
"Yes, you hear him Gunter. Your foolishness will only bring death to us!" Adelmar says.

[sblock=ooc]
Success! The URL was fine, but use the lowest next time. Should be look like that:
1d20+14=29
This way I can see your result without following your link.

One more thing: No more roles on History. his should be one attempt only, but with special effect. But you would have succeeded with a roll on Nature anyway.

2 failure
4 successes
[/sblock]
 
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Reaction to Paranthraxus' speech:
"Bring some mud? Who died and made you our commander?" Gunter shouts back.

The dragonborn sneers. "YOU may be the one to die if you fail to heed my words," he retorts. "Listen to me, villagers. Stay here if you want to live and save your homes. If you leave, we will not protect you AND you'll be defying the wishes of your lord. Oh, and the orcs will probably kill you. If those are your aims, then by all means, leave the safety of Roxbury, such as it is, and brave the wilds on your own."

[sblock=OOC]Well, I'll try Intimidate again since it's my best skill bonus.

1d20+13=17

WOW A 4 THIS TIME - AWESOME!!!

I hope someone can aid me, or I can get some kind of circumstance bonus. This is bs...[/sblock]
 

"Good people we aren't hear to hurt you or lead you into danger but to keep you from it. Orcs are a ruthless race who will stop at nothing to achieve victory. In the open you give them not only the tactical advantage but the ability to exercise their brutality to a greater degree." The halfling begins. "When they attack us out there we will be scattered partents will be separated from children, husbands seperated from their wives giving the orcs every opportunity to practice their evil horrors on your loved ones without you there to protect them."

William bows his head before speaking what he thought he wouldn't need to say, "We are no up against just any tribe of orcs. While we were on our way here we were ambushed by a group of orcs from the Flesh Eater tribe, and I will asure you they did not get their name because they like your standard meats."

"This is why we must stay here where we can defend the community as a whole in the comforts and defense of your own village and not some random patch of wilderness. I've said all I'm going to say we must decide now." The halfling finishes his arguement and sits down.

[sblock=ooc]Diplomacy (1d20+11=13) oooo that hurts. Oh well time to see what happens when we upset the townfolk[/sblock]
 

End of Skill challeng; you failed

"Good people, you will die? At least got your arguments straight. Your intimidation failed. As did your persuasion attempt. We are free people and won't be sacrificed to stop the orc horde! Who is with me?" Gunter shouts, and the other farmers shout their agreement.

"I will not let you go alone. I will come with you, but this is a great mistake. But we will have to wait until the morning. It has become late. Our guests are right, we should postion guards this night." Adelmar looks at you. "Will anyone of you help us to secure the gates?"
 

Argivion smiles.

"Well, our mission is to protect the village. I for one do not break contracts or laws. After all, I am not a Human."

He then turns to Gunter, still smilling.

"My dear Gunter, it was a pleasure meeting you. I hope your ... freedom comforts you on an Orcish cooking spit or at the traitor's gallows."
 
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Paranthraxus hands Gunther a shovel. "Take this then. You'll need it to bury your dead."

The dragonborn then goes to work on shoring up the wooden walls. Unless someone else comes along, he goes on his own to get some mud to pack between the planks.
 

"Do what you must. I have my obligations, too. But help us protect the village this night, as you have signed, please." Adelmar answers.

Even Paranthraxus sees, that it has become to dark to do good work at the barricade. And that his work would be futile, if no guards will protect the village for this night.
 

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