HermanTheWize
Explorer
So I'm restarting up an "old" campaign that I ran a year ago. It wasn't a very long campaign before we stopped, about 7 sessions.
The Party Consists of 3 Players and 1 NPC.
The party is trying to gather knowledge and items to attempt to stop the resurrection of an ancient black dragon. The dragons Half-Dragon descendant is attempting to resurrect him. Long story short, they are in a swamp working with a druid to stop this. The way the dragon will be resurrected is to sacrifice an Ancient Tree of the swamp. The tree is impossible to find without magical means and this is where the new party member comes in.
He is apart of an old werewolf clan that lives in the swamp. He is the first to have been born since they've been cursed to not be a Werewolf, but still has features that you can tell he's a little different than your normal human(important so the clan can live on). The party will be told to see the werewolf clan about finding the tree. Once they find the clan they will be told that they had a ring that allows them to find the tree, but it's been stolen. Party will be told how to find it and the new party member will then join the group on the search.
The rings only use is to find the tree, and will be left with either than clan or swamp druid when the party eventually leaves the swamp.
I'm thinking either they go to the the ancient dragons old layer to find the ring, or some ancient Yuan Ti ruins that are now occupied by Gnolls or something of the sort(with some twists).
Here is where I would like some ideas.
I want to give the new player a unique item, that feels useful but nothing too powerful(maybe room to grow later).
-This could be something else that was stolen from the werewolf clan.
-Something that is just in the ruins/layer that the party finds(that is geared toward warlock).
-etc....
Any ideas on where they are going to find the ring would be cool too, or details about either the ruins or layer.
The Party Consists of 3 Players and 1 NPC.
- Male Human Bard(Valor), level 4
- Female Wood Elf Ranger(Hunter), level 4
- Male Goblin Fighter(Champion), level 3 *NPC*
- Male Human Warlock(Fey/Tome), level 3 *New Player* - Feat. Moderately Armored
The party is trying to gather knowledge and items to attempt to stop the resurrection of an ancient black dragon. The dragons Half-Dragon descendant is attempting to resurrect him. Long story short, they are in a swamp working with a druid to stop this. The way the dragon will be resurrected is to sacrifice an Ancient Tree of the swamp. The tree is impossible to find without magical means and this is where the new party member comes in.
He is apart of an old werewolf clan that lives in the swamp. He is the first to have been born since they've been cursed to not be a Werewolf, but still has features that you can tell he's a little different than your normal human(important so the clan can live on). The party will be told to see the werewolf clan about finding the tree. Once they find the clan they will be told that they had a ring that allows them to find the tree, but it's been stolen. Party will be told how to find it and the new party member will then join the group on the search.
The rings only use is to find the tree, and will be left with either than clan or swamp druid when the party eventually leaves the swamp.
I'm thinking either they go to the the ancient dragons old layer to find the ring, or some ancient Yuan Ti ruins that are now occupied by Gnolls or something of the sort(with some twists).
Here is where I would like some ideas.
I want to give the new player a unique item, that feels useful but nothing too powerful(maybe room to grow later).
-This could be something else that was stolen from the werewolf clan.
-Something that is just in the ruins/layer that the party finds(that is geared toward warlock).
-etc....
Any ideas on where they are going to find the ring would be cool too, or details about either the ruins or layer.
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