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If Thoughts Could Kill

Verra will step into the doorway and fire two shots (Rapid shot) at one of the creatures on Qataria. He is looking to keep others in front of him so that he can continue the attacks and not resort to casting defensive powers on himself.
 

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Groknar raises his weapon above his head and rushes forward, shouting TIME TO EAT AXE! He then smashes it down square into one of the abominations.

OOC: Charge, Attack +23 1d12 +1d6 +15
 

With a shout of "TASTE MY BLADE, ABOMINATIONS!", Qataria charges forward at one of the things, sword held above her head and then coming down with a mighty chop.

OOC:
Charging, +2 to hit -2 AC. Using power attack to take -4 to hit, +4 to damage. Using Reckless attack to take -10 to AC and +10 to damage.
Attack: +18, Damage 2d6+30 (Threat 12-20), AC: 13
 

As soon as bellus can see the foes, he will tumble forward, using his unorthadox style to <hopefully> catch them off guard.

OoC: Cartwheel Charge: Tumble <+21>, DC 20, if successful, as Charge<+15 Kukri 1D4+3 15/X2 crit. +3D6 Sneak attack damage.
AC 17<-2 from Charge>.
 

"Well, it seems that Groknar isn't the only loud warrior."

Darian manuevers so that he can see the creatures that Groknar, Bellus and Qataria are charging (probably right next to Verra). Hmm. As hideous monsters, these creatures will likely be stronger in body than in mind. The situation wasn't quite right for Confusion, since the foolish half orc would attack anyway. But the overall power of these creatures was unknown, and it wouldn't do to waste powerful spells unnecessarily. If they seemed to be weak, then a magic missile barrage to weaken or finish off those left by the combat experts would suffice. And if the creatures proved to be tough foes, then the Slow spell would limit their counterattacks.

[If it seems like the creatures will all die quickly even if Darian does nothing, then magic missile one of the maggot men, preferably the most injured. 5d4+5 force, SR +12.

If the creatures seem tough and dangerous, then Darian casts slow. Target all the maggot men. Will DC 22, 24 if evil, SR +12, -2 AC, melee attack/damage, reflex, partial actions only, 10 rounds]
 

Verra moves to a position from which he can see into the room, and fires an arrow into one of the creatures near Qataria (24 damage).

Bellus cartwheels into the room next to Groknar at slashes one of the beasts with his kukri (7 damage). Unfortunately, it seems as if the creatures are undead, so his attempt to sneak attack fails. Groknar slams his axe down on the same one (28 damage). The beast appears as if it could take a few more of those blows before going down.

One of the creatures claws Groknar with a rib (10 damage). Another moves forward and slams Bellus with a pudgy arm (12 damage). A third slams Qataria (10 damage) while the fourth stays near the back of the room and manifests a power.

A roiling wall of ectoplasm appears where the door once stood, trapping Groknar, Bellus, and Qataria in the room.

Those outside the room are not without company, however. The door on the north end of the hall swings open, and another set of the creatures emerge to confront Darian, Verra, and Zelestine.

Darian directs his slow spell at this new group. All but one are affected. Zelestine charges the fastest moving one, hitting it with her greatsword (18 damage).

Inside the other chamber, Qataria recklessly attacks the nearest abomination, carving great gashes in its side (37 damage).
 

Verra will manifest Haste, then Shield. He will move back with his move equivalent to give him room to fire his bow.

Verra's AC 38 [10 + 6 Armor + 8 Dex + 2 Deflection + 1 Natural + 4 Haste + 7 Cover].
 

Qataria continues recklessly carving up the undead atrocity, anxious to get rid of it and find out who... or what... has cut them off from their allies.

(Full attack option, using 2 power attack and 10 Reckless attack.
+18 to hit, 2d6+28 damage, AC 15
 
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With a quick invocation and a flick of the wrist, Darian flings Magic Missiles at the quick moving undead. "Target this one. If you keep away from the others, they'll likely have difficulty reaching you and attacking." Darian then backs away from the creatures and attempts to find something (or someone) to block their line of charge.

(MM 5d4+5, +12 versus SR)
 

Groknar, barely noticing his entrapment, brings his axe twice more down upon his enemy, listening to the frantic advice of his friend Jobu. Now for second course! he screams as he swings his axe twice more at the wounded undead.

OOC: +21/+16 1d12+15+1d6 Acid
 

Into the Woods

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