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If Thoughts Could Kill

"Sorry Groknar. Apparently, only an individual with psionic talents can benefit from the wells. However, drinking from the wells appears to activate the plates in this room. Perhaps triggering the glyphs associated with all 6 psionic disciplines opens the path to the artifact."
 

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Verra will cover Bellus and Groknar, while trying to remember what the eyes saw down this path. "Don't be too eager, I'm certain there are more traps about - if what we've passed through so far is any indication," Verra cautioned.
 

The final door on the western half of the chamber leads to a north-south corridor whose walls are lined with carved images of humanoid faces. Elves, dwarves, humans, goblins, lizardfolk, gnomes, and a few monstrous races.

Bellus finds no traps on the door or in the hallway as the party proceeds down the hall. At the end of the hall is a door on the western wall. Based on the report you received earlier from the eyes, a mist-filled chamber lies beyond.

Please see my post in the OOC thread.
 
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Groknar looks expectantly at Verra and Darian. What we do now, wizards-men? Jobu says there probably bad guys in there. Me think mist make it tough to fight. Is dead guy there?

OOC: I think we can't let this thread slip too far down, and we might want to work out a plan of action before going in.
 
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"He's right, we need to figure out if there are threats in there. I may be able to help with that."
Qataria moves closer, Detecting Evil in that direction and trying to discern if there are any evil threats within 60', slowly turning to get as much area as she can.

"There may be nothing in there with evil intent, however. Many traps and guardians either have no sense of good or evil, or are misguided in their ways."

EDIT: Just remembered Gru's gone for a while, so we'll just assume she's scanning as we speak, k?
 
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"Well, I could invoke clairaudience and/or clairvoyance into the mis to see if I can hear or see anything," Verra offered.
 


Groknar smiles triumphantly. Me told you Jobu says bad guys in there. Do we go in and make them eat axe, or try and get rid of bad mist? Groknar begins making a few practice swings with his axe, in anticipation of the coming battle.
 

Verra will do an Inkling 'Would it be better to get rid of the mist before entering?' Then, Verra will do a detect psionics/magic into the room. He wants to discern whether the mist is magically in nature.

Verra will then report the results of his powers.
 

Bellus peers nervously towards the mist This is ominous...' he says as he cleans his kukris of anything remaining on their blades after the recent combat.
 
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Into the Woods

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