• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

If Thoughts Could Kill

Verra detects a faint magic aura in the room, of the transmutation school. Based on the location and size of the aura, he suspects it represents the well rather than the mist.
 

log in or register to remove this ad



"Well, if the mist isn't generated magically then dispel attempts would be fruitless. Perhaps I could summon an Air Elemental and direct it to assume whirlwind form? That would clear out the mist. However, it would also consume the scroll and prevent us from using it later." Darian then looks to the others, as he unfurls the Summon IV scroll. "
Unless someone has a less wasteful plan, then prepare yourselves. There may some turbulence, so make sure your scrolls and books are securely fastened."


Darian then reads from the scroll, letting the runes sizzle from the parchment. When the Air Elemental appear, he orders them in Auran to clear away the mist in fastest manner possible.

[1d3 Small Air Elementals to summon. I don't have my MM so I don't know about their whirlwind form.]
 
Last edited:

"I'm not certain entering would cause me any harm, as I invoked an Inkling, a glimpse of the future - though sometimes uncertain, and it returned a purely beneficial result," Verra added. "Though being able to see in there would be a boon. Once the elemental starts cleaning up, I'll enter to see what's going to happen."
 

Groknar grunts. Wizard-man, he so foolish. What piece of flimsy paper do? Oh, thanks Jobu! "Me got gooder idea. We go in their, kill bad guys in mist. Maybe we wave arms around, drive away mist. Ooh, ooh, me have idea!" Groknar then gulps in air and tries to use his breathe to blow away the mist.
 

Qataria looks at Groknar with a raised eyebrow, then shrugs and looks out into the room as the mist is cleared, trying to pinpoint the evil she's feeling.

(what's the Distance to the evil source, and how powerful is it?)
 

At first the strong evil seemed to fill the whole room, but now that Qataria concentrates more it seems to comprise three points that are rotating around the room.

A single air elemental appears with a flash. Receiving its orders, it moves into the room and tries to draw the mist into itself. Unfortunately, it does not seem able to touch the mist.

The mist has less trouble affecting the elemental. Misty claws appear and slash the creature from all sides. The summoned monster fades away.

With a low moan the faces in the mist turn towards the door and come flying into the hallway, where Groknar stands blowing into the room.

Actions, please. Sorry for the delay.

Verra, you asked the inkling "'Would it be better to get rid of the mist before entering?". The inkling answer indicates that would be a good idea.
 


Bellus prepared for the mist fiends, Kukris at the ready.

<Full attack, DOdge bonus vs. whichever one attacks me first>
 

Into the Woods

Remove ads

Top