If WotC publishes more adventures....

Raven Crowking said:
As far as minis go, I'd like to see the plastic ones sold like metal minis are. A pack of 8 gnolls, or a pack of 8 lizard folk, would be mighty useful. I find that one needs a wider selection of humanoids than most other miniatures. Today, I will be having part two of a battle between my group and about 50 goblins. If they sold packs of goblins, I would probably not be using pennies as battlefield markers!

Likewise, I could use more wolves. Heck, I could use more animals in general. If WotC was to release mini-pack modules, I would certainly appreciate it if they took the time to figure out which monsters get used most often, but are under-represented by random draw.

Well, you can already do this since there are usually several e-bay listings of groups of similar commons and uncommons, of which there are orcs, gnolls, goblins, etc.
 

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stevelabny said:
1>don't just use the core books. most of the customers who are buying WOTC modules have most of the other WOTC books. let's use them. Plus, a little marketing never hurt anyone. My players use the other books, why not let the bad guys use them too without me having to do all the work.
I could not disagree with you more. You're describing exactly the malaise that contributed to the practical death of 2ed in the 90's.
 

stevelabny said:
I have to disagree with almost everything Vrecknidj said,

1>don't just use the core books. most of the customers who are buying WOTC modules have most of the other WOTC books. let's use them. Plus, a little marketing never hurt anyone. My players use the other books, why not let the bad guys use them too without me having to do all the work.

2> errata and web enhancements are always welcome. sure, we all like to think that if you take the time a product will be perfect, but that NEVER happens. Errata fixes it. It doesn't mean that they're purposely sloppy.
And web enhancements? extra stuff for free for us. and wizards gets people to go their website and see their other products. everyone wins.

I think it would be better to stick to the core books. The web-enhancement would be a great place to put stat up the bad-guys using the latest splatbooks and suggestions for replacing some monsters with ones from the latest monster book.

I would also prefer a mega-adventure. I have decided I am only going to buy mega-adventures or individual adventures that are tightly integrated. I have enough stand-alones. Besides, Dungeon is best suited for stand-alone adventures.

Mini tie ins would be nice.

I think WOTC has decided to do this because many of there adventures are going OOP and it would be better to have some 3.5 adventures rather than re-reprinting 3.0 ones.
 

Davelozzi said:
But in order for them to work, they should be focused on a fairly tight area (like Necromancer Games' The Grey Citadel) rather than being a grand tour of a campaign world. The latter will almost always be a railroad as you lead the players from one site to another.

*cough*"The Return of Ipizicus Childeater*cough*


(WizarDru, who's never actually seen Stingray, but knows a reference when he sees one.)
 

Eremite said:
Yes, Undermountain wasn't really a product (tangible)... more an idea (intangible). :\
True, but I'd be happy if they just published the other six (already designed) main levels and some more of the sublevels. (And I want to see the Dungeon of the Crypt, Waterdeep's other big dungeon, which Ed designed 20+ years ago but still hasn't seen print.)
 

I think WotC (and other publishers, such as Goodman) have missed that part of the reason T1 and B2 were the starters for zillions of campaigns was not just their level nor their availability but because they formed a solid base for a campaign: There was a full town (and more, in the case of B2), offering every service a new adventurer might need, along with the chance for them to interact with those on their social level, a plethora of low level hooks, a chance to serve a higher level power and multiple nearby adventuring opportunities.

I like "The Sunless Citadel," but the tentative way base towns were placed into the Adventure Path was silly -- we don't really need the stats by themselves. Either go ahead and give us four pages (at minimum) on the village, or place the village off the edge of the map and just say to use one of your own. But for a module that was meant to be the jumping off place for new campaigns, it was a mistake, IMO, not to provide that base. The starting village -- can anyone even remember its name? -- should have had a fleshed out local leader, an inn with a large scale map, a smith, a multi-faith temple complete with a cleric capable of training party members, a grizzled old veteran (either the local political power, the smith, the captain of the guard, or a guy perennially in the corner of the tavern) who can train melee types, and a kindly old wizard capable of casting Identify and training new wizards. Toss in a minor local threat (since Sunless has kobolds and goblins, make it something different, like a local bandit chieftain) or two, and you're good to go.

Hell, I once ran a campaign for months that never got past the starting village, between local threats and adventures spinning out of NPC character hooks. Any new Adventure Path from WotC needs to do the same. Make subsequent modules take people all over, but if you're doing site-based adventures, provide the solid foundation to have them all begin at (if the DM and group so desire).
 

Faraer said:
True, but I'd be happy if they just published the other six (already designed) main levels and some more of the sublevels. (And I want to see the Dungeon of the Crypt, Waterdeep's other big dungeon, which Ed designed 20+ years ago but still hasn't seen print.)
I couldn't agree with you more. I'm not interested in seeing any "Return to Undermountain" until the thing has been published in it's entirety in the first place.

I'm pleased about the WotC news (if true - I'll believe it when I see it). Very exciting if they are going to start publishing adventures again. They'd certainly gain me back as a regular customer.

I'm curious to see how this pans out.
 

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