Alzrius said:For example, I know that boxed sets are bad financially, as are adventures, and that multiple campaigns divide the very market I want unified under my company. This despite the fact that I want adventures, boxed sets, and all the old campaigns restored.
As fond as I am about my old boxed sets, I actually don't mind that everythings being released as a hardcover (with a tear-out map). It's much easier to read something that's just in one, easy-to-reference, book.

Alzrius said:Although public opinion seems against this, I'd take steps to reintegrate a holistic cosmology. While I'd prefer to have every world use one planar structure, I suppose I could be talked into multiple linked cosmologies, but I'd play up the linking a bit...maybe throwing a few cross-world stuff in here and there as easter eggs. Such as a short story where a Manshoon clone comes to Greyhawk, and Khelben the Younger (who lives there) and Mordenkainen show up to blast the hell out of him.
Even though I had a lot of fun in 2E, world-hopping from GH to FR to DL, I think that it makes sense to keep D&D worlds separate. It let's 'em stand on their own two-feet and be the *centre* of the multiverse, so to speak. But, as I've already mentioned, with me as WotC manager, I'd make FR the default D&D world, give it back the Great Wheel, return all the diverse gods from Legends and Lore, and let the party begin! GH and DL would no longer be at the party, though.
