Rystil Arden
First Post
Oh, and Sir T, I would venture that most of the people here who are posting *have* played campaigns to 12th-level and *have* seen the PCs keep wealth in line (more or less) with the baseline. Heck, I give out lots of treasure, and my characters are way under (of course, there are reasons for this, as posted above plus I forgot about the time that the Shade PC stole 1 million GP from his teammates in various items recovered from a ruined city and gave them to an epic thief in payment for a job, then blamed the theft of the party's stuff on his character's elven sister, causing her to be banished to the Plane of Shadow, but then again, those items were random stuff that they never had much use for). But even for me as DM on a pendulum upswing (when they just got new loot instead of just losing it), 200k is quite a lot for 12th-level characters.
In another, less crazy campaign, my characters had wealth well below the baseline at 12th-level, although one of their problems was Pseudomagical items that ceased function when the Netherese mythallar came crashing down...oh well I guess all my campaigns are crazy (the party, having run out of arrows and spells, managed to defeat a powerful orc chasing them by throwing what had once been an minor--artifact at him "Umm...I throw the Orb of Pal-Jaz."). Also, the arcanist had a golem, but the golem was more of another character (and she was the only thing the party has worth more than a few thousand gold pieces). The point of my rambling is that we are not wide-eyed idealists who quote the rules without ever putting them in practise. We have all been there, many of us from the start of the new edition (I remember fondly my weekly session that was on the day the 3E PH came out when we tried to play without the other two core books), and we have seen these rules in real games.
In another, less crazy campaign, my characters had wealth well below the baseline at 12th-level, although one of their problems was Pseudomagical items that ceased function when the Netherese mythallar came crashing down...oh well I guess all my campaigns are crazy (the party, having run out of arrows and spells, managed to defeat a powerful orc chasing them by throwing what had once been an minor--artifact at him "Umm...I throw the Orb of Pal-Jaz."). Also, the arcanist had a golem, but the golem was more of another character (and she was the only thing the party has worth more than a few thousand gold pieces). The point of my rambling is that we are not wide-eyed idealists who quote the rules without ever putting them in practise. We have all been there, many of us from the start of the new edition (I remember fondly my weekly session that was on the day the 3E PH came out when we tried to play without the other two core books), and we have seen these rules in real games.