bobthehappyzombie said:I don't really get this Lizard, if your mate was willing to play a sub-optimum character for flavours sake in 3e why not in 4e?
If you want to be a dwarven rogue, or an elven paladin or a dragonborn wizard, or a whatever there is nothing to prevent this.
I dinnie ken yer logic.
Cadfan said:Can we please not destroy this thread? Lizard's opinions on whether "D&D is Magic the Gathering now!" would not be germane, even if they were rational.
That's the complaint I hear often and never get. I mean, most people I hear it from, don't play sucky characters - and if you say "you can still suck by doing the wrong things", they'll answer "yeah, but that's just (role)playing sucky, not being sucky".Lizard said:"But now no one sucks!"
"Lizard said:Either learn to read my posts and respond to them intelligently, or just killfile me. Wasting board space explaining them to you, when you're the only person who seems to constantly and continuously misinterpret them through your filter of "EVERYTHING Lizard says is RAW, VENEMOUS BILE spewed at the PERFECT GOD WHICH IS 4e!" is getting a bite tiresome for me, and, I am sure, for everyone else.
Mustrum_Ridcully said:I am willing to agree that the "tweak-options" are in many ways less then in 3E. But I think there is a lot of customization to be done when creating characters. The (suggested) builds are no where as constrained as they might seem at the first look. (Note: I am comparing to 3E here, because that's what anyone else does when he is looking at this character build options)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.