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Immortal's Handbook continuation thread

Clay_More said:
Hey there Krust.

Hi Clay_More mate! :)

Clay_More said:
So, Buzz Lightyear will be appearing in IH? Cool, original I must say... (What is he, a paladin with boots of flying?).

:D

Clay_More said:
As for the Scarred Lands, it is true that the goodness of the hero is always measured by the evil of his foes.

Indeed.

Clay_More said:
Do you, btw, have any idea how long the finished CR/EL system will be?

Its shaping up to about 12 pages (I may have to extend that slightly). At least 12 pages though, certainly no more than 14.

Clay_More said:
I read the one I got sent and it was already 7 pages, and if templates and types/subtypes are going to be further detailed, it looks as if though it will have a good, big part of the finished book. Will you then be making the CR/EL system available to the flock of faithfuls that come here?

Probably. I am curious what WotC would think of it though so I may send it to them? By all accounts they are still not sure how to do CRs:

http://www.wizards.com/default.asp?x=dnd/rs/20030225a

Clay_More said:
I dont have the Savage Species, I got other books on my to-buy list (and not bundles of cash lying around), but I might squeeze it in below Song & Silence.

Both books are about equal.

Clay_More said:
Alas, one of the biggest predicaments was making the template detailed and at the same time easily understood. I know there is a problem with having Energy Drain, for example, described fifteen times. But, at least every last one can be used "directly", without having to referr to the above templates to calculate gifts, feats, skills, abilites etc. Constructing the template in the same manner as a class wouldn't be bad though, admitted.

You should check out how they do the Minotaur Preview on the net:

http://www.wizards.com/dnd/article.asp?x=dnd/dx20030202ex

Clay_More said:
Have you playtested any of the material in IH yet?

The basics yes, but not some of the more outlandish stuff. I suppose the pdf release will be an extended playtest of sorts - but I am confident that balance certainly won't be a problem...I'm quite good at stuff like that. ;)

Clay_More said:
I hope it offers some better playing advice than ELH (Make them fight PARAGON dragons instead of dragons and chage EPIC rogues instead of rogues!).

Make them fight IMMORTAL dragons instead of dragons and change to IMMORTAL rogues instead of rogues. :p

Only joking! :D

Clay_More said:
Anyways, ill keep my danish, ranting mouth closed for now :)

You are always welcome mate! :)
 

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Good evening once again

It actually looks like the Minotaur Preview gives some good advice on constructing a "growing" template, even if the template follows Age/Generation growth instead of experience points growth.

I hope you still remember my email adress for when you release the playtesting PDF. I think its a good idea putting your projects on display, like you do here on Enworld. When someone who writes D&D gets "ingrown", the results often have the "ingrown" feel about them. Please look at excibit A: ELH.

I didn't know that WoTC didn't already have a CR-calculation system. I hear that some people are using one that appeared in an issue of Dragon, which should be okay, but somewhat lacking. Unfortunately, I dont have a subscription. Explanation of this can be found in the paragraph containing the words "Dont have bundles of money lying around".

Are there going to be many Templates in the Immortals Handbook? You shouldn't be so secretive about them :)
 

Clay_More said:
Good evening once again

Good morning! :)

Clay_More said:
It actually looks like the Minotaur Preview gives some good advice on constructing a "growing" template, even if the template follows Age/Generation growth instead of experience points growth.

True, but I think the gaming experience more or less amounts to the same thing.

Clay_More said:
I hope you still remember my email adress for when you release the playtesting PDF. I think its a good idea putting your projects on display, like you do here on Enworld. When someone who writes D&D gets "ingrown", the results often have the "ingrown" feel about them. Please look at excibit A: ELH.

I agree wholeheartedly.

However at this juncture I am curious to hear WotCs opinion on the matter. So I will wait to hear what they say before deciding to release this version just yet.

Clay_More said:
I didn't know that WoTC didn't already have a CR-calculation system. I hear that some people are using one that appeared in an issue of Dragon, which should be okay, but somewhat lacking.

I have the system in front of me.

"Divide Average Hit Points by 4.5 to calculate base Hit Dice then add 1 or 2 for each special attack or useful special quality the creature has...then divide by 3 and round down.

Clay_More said:
Unfortunately, I dont have a subscription. Explanation of this can be found in the paragraph containing the words "Dont have bundles of money lying around".

You and me both. :o

Clay_More said:
Are there going to be many Templates in the Immortals Handbook? You shouldn't be so secretive about them :)

Immortal Status and Portfolios are all handled as templates so on those alone there are over 60.

If you were refering specifically to Monstrous Templates then yes there are a handful of those too.

...and I like being secretive about them. :p
 

Greetings again UK

"Divide Average Hit Points by 4.5 to calculate base Hit Dice then add 1 or 2 for each special attack or useful special quality the creature has...then divide by 3 and round down.

Hmm, sounds like a system I saw for calculating Dragon Breath weapon. "Add confusing number to other confusing number and divide by irrational number. Then, add a few non-important numbers and divide by Monte Cooks shirt-size"

Anyways, will you be doing any Scarred Lands deities within the book as well? Or will it all be general-campaign content, so to speak?
It looks good that it will be open in the upwards-end, since I have always hated max-restrictions (For example D&D 2.Ed... Max lvl 36).

Anyways, wouldnt wanna disturb your project. By all means, go back to your writing...
 

Clay_More said:
Greetings again UK

Hiya mate! :)

Clay_More said:
Hmm, sounds like a system I saw for calculating Dragon Breath weapon. "Add confusing number to other confusing number and divide by irrational number. Then, add a few non-important numbers and divide by Monte Cooks shirt-size"

:D

Clay_More said:
Anyways, will you be doing any Scarred Lands deities within the book as well? Or will it all be general-campaign content, so to speak?

I wouldn't be allowed to publish Scarred Lands deities. All my work will be generic in that respect.

Clay_More said:
It looks good that it will be open in the upwards-end, since I have always hated max-restrictions (For example D&D 2.Ed... Max lvl 36).

The funniest ever was the 2nd Ed. High Level Campaign book which halted characters at 30th-level.

Clay_More said:
Anyways, wouldnt wanna disturb your project. By all means, go back to your writing...

Thats okay mate, stop by anytime. :)
 

Hi, Upper_Krust!

I've recently stumbled over the tale of Uthgardloki again, due to a thread on the WotC boards, and I wondered what kind of being he would be according to your system?
 

One thing that would be really nice: In the item creation rules, they don't describe what, exactly, you're spending money on. I mean, clearly you're spending it on material components and raw materials. But when you're spending billions and billions of GP on the raw materials... What exactly are you spending the money on? If you offered some guidelines and some examples on what the value of given components, that would be spiffy. After all, at a certain level, you CANNOT buy the raw materials for an item - Simply too rare, or too dangerous!
 

One more.. can't resist... :) Where would you put the bonus for this?

Crusader's - a crusader's weapon increases its enhancement bonus by +1 whenever it scores a successful hit in combat. This bonus lasts until the wielder attempts an attack but misses, or goes an entire round without attempting an attack.

--Impeesa--
 

Hi all! :)

I finished the Templates and Subtypes last night before I went to see the Daredevil movie (which I enjoyed, though as I suspected they made a mess of the Kingpin character).

I'll post the vampire one later today.

Knight Otu said:
Hi, Upper_Krust!

Hi Knight Otu mate! :)

Knight Otu said:
I've recently stumbled over the tale of Uthgardloki again, due to a thread on the WotC boards, and I wondered what kind of being he would be according to your system?

There are conflicting myths as to the exact nature of Utgard-Loki.

I remember reading one such description when I was younger that he had two heads, and that has always stuck in my mind. So in that case he would be a fully advanced Ettin (30HD) with at least 20 levels in illusionist and quasi-deity status immortality.
 


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