immortals handbook

Hey Bjorn mate! :)

Bjorn Doneerson said:
I'd like to see them, unless it takes too much time.

Its not so much the time as the inclination. I'm just not sure enough people would use them to make them anything more than a novelty.

Bjorn Doneerson said:
At least tell us what they are

That would spoil the surprise. :p

Bjorn Doneerson said:
or where you stumbled upon them.

From a more in depth reading of Gustav Davidsons Dictionary of Angels.

Bjorn Doneerson said:
I thought the whole point of this thing was not to draw any lines.

I don't.

I already have the power level detailed virtually up to (almost) true infinity so that people can venture as high as they could ever want.

However, while monster stats for beings of that magnitude may well be an interesting read they are probably redundant to all but about 1% of (even) Immortal Campaigns. So I am reluctant to detail more than one being of this power gradient (you always have to have one to give people an idea) since they will see limited use and the space within the Immortals Handbook Bestiary section is limited if I want to keep the book within a respectible number of pages (ie. 320).

...this is of course where the additional Monster supplement would prove useful. ;)

Bjorn Doneerson said:
There's people who wanted to stop with Greater Gods and say everything above that was beyond statting, but you said NO! and went on.

Absolutely.

Bjorn Doneerson said:
Don't draw any lines! No limits! Keep going, my man! Ummm...yeah..alright this inspirational speech is over. :D

:D
 

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Hi Impeesa mate! :)

Impeesa said:
What, is there a burning need among the gaming community for creatures who devour nothingness and crap out the essence of existance, creating whole universes as a byproduct of their breakfast?

...yes. ;)

Speaking personally I'm always interested in seeing whats out there; and the more powerful the more eyecatching I guess.

The trick in devising such beings (if there is indeed a trick involved?) is giving it a purpose. Which is something of a metaphor for epic/immortal gaming itself.
 

Mmmm... I'd love to see the Hyper Ouranoi somewhere. Probably best to leave it for the monster supplement, though, where you'll have more space to play with.

Apocalypse Warriors

An Apoc.War. is humanoid, stands about seven feet tall, and has ruddy skin and obsidian-black hair. Their eyes are like pits in their faces, staring out at the world with loathing, and they have bodies as sculpted and durable as adamantine statues. Typically they wear enchanted adamantine full plate, but the 30 remaining wield all variety of weapon/shield combinations.

HD: 80 (Somewhere in the neighborhood of 1500 hit points.)
AC: (Very high, due to equipment bonuses and natural armor. They are vulnerable to touch attacks.)
Attacks: They fight with weapons, and generally can strike AC's in the 80's reliably.
Speed: 40 feet, plus they can fly at speed 100 (good).
Saves: Very good fort, reflex, and will - Reflex is their soft spot.
Special Qualities: Like the Atropal, they emanate a negative energy field, but it only causes two negative levels. However, it extends a full mile in radius. They're immune to death effects, and in fact, death effects automatically affect them as a Heal spell. Negative energy heals them, even though they aren't undead, and positive energy also heals them. They're immune to cold, sonic, and acid, and have Fire Resistance 40.
Special Attacks: They can fire powerful bolts of negative energy (Empowered Energy Drain at will as a supernatural ability, CL 80) and Rebuke/Control undead as an evil cleric with a level equal to their hitdice minus ten. Their weapons all deal an additional 6d6 points of negative energy damage on a successful strike.
Abilities: In the 30's all around for physical scores, about 20 for all mental stats.
Skills: Great heaps of intimidate and mobility skills.
Alignment: Chaotic Evil.
 


Hey, UK, I got a challenge for you! Try statting out something like Q from Star Trek! I would say he's about at or over where your Time Lords would be, but I'm not sure. Anyway, give it a shot, I'm quite interested.

Oh, also, how would you create nearly invincible cartoon creatures in the normal world that can only be hurt with three specific metals and instantly appear anywhere their name is uttered? (I call them the Fearsome Five, and they are an annoyance in every epic game I have ever played in even before "epic" existed or ever 3E for that matter hahaha!)
 

Hiya mate! :)

Anabstercorian said:
Mmmm... I'd love to see the Hyper Ouranoi somewhere.

Huper Ouranioi. With a 'U'. I think. ;)

Anabstercorian said:
Probably best to leave it for the monster supplement, though, where you'll have more space to play with.

Probably.

Anabstercorian said:
Apocalypse Warriors

An Apoc.War. is humanoid, stands about seven feet tall, and has ruddy skin and obsidian-black hair. Their eyes are like pits in their faces, staring out at the world with loathing, and they have bodies as sculpted and durable as adamantine statues. Typically they wear enchanted adamantine full plate, but the 30 remaining wield all variety of weapon/shield combinations.

HD: 80 (Somewhere in the neighborhood of 1500 hit points.)
AC: (Very high, due to equipment bonuses and natural armor. They are vulnerable to touch attacks.)
Attacks: They fight with weapons, and generally can strike AC's in the 80's reliably.
Speed: 40 feet, plus they can fly at speed 100 (good).
Saves: Very good fort, reflex, and will - Reflex is their soft spot.
Special Qualities: Like the Atropal, they emanate a negative energy field, but it only causes two negative levels. However, it extends a full mile in radius. They're immune to death effects, and in fact, death effects automatically affect them as a Heal spell. Negative energy heals them, even though they aren't undead, and positive energy also heals them. They're immune to cold, sonic, and acid, and have Fire Resistance 40.
Special Attacks: They can fire powerful bolts of negative energy (Empowered Energy Drain at will as a supernatural ability, CL 80) and Rebuke/Control undead as an evil cleric with a level equal to their hitdice minus ten. Their weapons all deal an additional 6d6 points of negative energy damage on a successful strike.
Abilities: In the 30's all around for physical scores, about 20 for all mental stats.
Skills: Great heaps of intimidate and mobility skills.
Alignment: Chaotic Evil.

Reminds me of the Chaos Knights from the Blade of Darkness PC game. :)
 


Hi Anubis mate! :)

Anubis said:
Hey, UK, I got a challenge for you! Try statting out something like Q from Star Trek!

Well the problem therein is that the details about the Q are very sketchy. Obviously they are not truly omnipotent since there are more than one of them.

I seem to recall over at stardestroyer.net Mike Wong wrote a fair appraisal of Q's ephemeric nature - I'll try and find that again and see if it sheds some light on the matter.

Anubis said:
I would say he's about at or over where your Time Lords would be, but I'm not sure.

After our recent chat on Messenger you probably got more details out of me on this related matter than you should have. :p

Anubis said:
Anyway, give it a shot, I'm quite interested.

With scant solid facts about the Q I may have to resort to setting their parameters myself.

Anubis said:
Oh, also, how would you create nearly invincible cartoon creatures in the normal world that can only be hurt with three specific metals and instantly appear anywhere their name is uttered? (I call them the Fearsome Five, and they are an annoyance in every epic game I have ever played in even before "epic" existed or ever 3E for that matter hahaha!)

Simple - I would give them the Omnific Gift "Invincibility" with three noted escape clauses tying them to existence.
 

Hi all! :)

Last night I worked out the D&D stats for Godzilla, so I'll tidy that up when I get 3.5 and post it up on my website for its launch. Hopefully I can add a new monster a week therein. ;)

In fact that might be an interesting feature. Any requests for classic 'epic' or 'immortal' calibre monsters (try and be non-pantheon specific since I plan to detail pantheons and their monsters in the Immortals Index).

Also if anyone has any general suggestions about what they would like to see on the website itself now would be a good time. :)
 

Hi Upper_Krust :D
i have some questions that you don't like to answer becuse a lot of other pepole ask you them but i will ask again :)

1) do you know when your book will be out ? ( at least around one of the near monthes ) and what will be the cost ?

2) it will be a big book or like 5 smaller books ?

3) it will be as a PDF ? or a printed book ?

4) about spells , how do you use them in your book ( epic level spells ( i think that this system suck ) , 10+ level spells ( i think that it's the best system like the original spells ) or other original system of yours and so on......

5) i think that you HAVE to create the " super angels " as you call them
it will be so cool :D

6) for epic level creautures do you have new undeads ? what about epic wizards and liches ?

7) are you going to use the core classes as epic classes with more powers ? like a very powerfull paladin at higher levels that can transform into an angelic being and through time can go up in the ranks of the angels up to the most powerfull one ?

8) about prestige classes , do you have legendary prestige classes or something more unique ? can you give some names and descriptions or new ones ?

9) when your web site will be done ?

10) are you planing to give us some previews or PDF teasers in the near future ?


as for your question i think that you can detail :

loch ness monster , donkey kong .

as for things to do on the web site :

previews and teasers on upcoming products
art section
stories section ( stories of the monsters from the immortal handbook )
ideas section ( a place to wright down ideas of other members on epic level things and monsters )

hope that helps

Thanks
 

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