immortals handbook

Roman said:
Hello UK!

Hey Roman matey! :)

Roman said:
I don't suppose you could tell us what the subdivisions of the Sidereal and Eternal groups are?

The Sidereals are in the previous post, as for the Eternals...don't chance your arm. :p

Roman said:
It's not like you would be telling us what they do,

Darn right I won't. :D

Roman said:
so you would not spoil the surprise in the book - you would merely pique our interest still further (as if it was not piqued enough already :D ).

I like to keep my cards close to my chest. ;)

Roman said:
I would ask for the Supernal subdivisions too, but I don't really expect you to type out a list of 72...

If I typed one you could guess them all, and thats the only clue you get.

At the moment I am considering a bit of a shake up in the upper echelons, so some things may get changed or switched in the final work.

Roman said:
Also, what is the difference if any, between Timelords and Elder Gods and Supernals? I cannot see Elder Gods or Timelords on your list, but I remember you mentioning them a long, long time ago...

Time Lords is another name for Eternals.
 

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Hello again mate! :)

Roman said:
Oh, and two more if you don't mind. :D

Fire away.

Roman said:
1) What are demiurgic beings?

Technically theres no such thing, I think Bjorn was getting a bit carried away with himself, though its an interesting term, right up there with Sephirothic. :p

I do of course explain what a Demiurge is, but of course I can't divulge secrets like that, now can I. :p

Roman said:
2) Do you have Cosmic Gods are not in your hierarchy, but you do mention them. You have me confused.

They should be detailed previously.

Roman said:

My pleasure.

Roman said:
Come on U_K, you know you want to tell us the ranks (well, at least we know we want you to :D ).

To quote Jabba the Hutt:
"Ho ho ho. Ya koo tocha ka poonoo nee sok nyee."


Incidently I saw an interesting movie last night called "The Ninth Gate" starring Johnny Depp. It was a sort of Occult Thriller which centred around a book called the Nine Gates of the Kingdom of Shadows. Nicely put together movie, made me think it would have been nice to get a sort of medieval woodcut style illustrations for the IH. I wonder are there any sort of fantasy artists who have that sort of style? Anyone come across any?
 

Upper_Krust said:
Hey Roman matey! :)
The Sidereals are in the previous post, as for the Eternals...don't chance your arm. :p

:crying: Pretty please :D

If I typed one you could guess them all, and thats the only clue you get.

Fair enough :)

At the moment I am considering a bit of a shake up in the upper echelons, so some things may get changed or switched in the final work.

Time Lords is another name for Eternals.

Ok, that makes sense.

BTW: Judging purely from the names; I would switch the ranks of Eternals and Supernals and make Eternals the top beings.
 

Upper_Krust said:
Hello again mate! :)
I do of course explain what a Demiurge is, but of course I can't divulge secrets like that, now can I. :p

Ok, I will look it up in the dictionary (I am not a native English speaker). :D

Incidently I saw an interesting movie last night called "The Ninth Gate" starring Johnny Depp. It was a sort of Occult Thriller which centred around a book called the Nine Gates of the Kingdom of Shadows. Nicely put together movie, made me think it would have been nice to get a sort of medieval woodcut style illustrations for the IH. I wonder are there any sort of fantasy artists who have that sort of style? Anyone come across any?

Hmm, could you link some screenshots, so that we can better determine the art style you are looking for?
 



U_K, another question...

How will the IH address the ever-growing gap in how tough the monsters are versus how fast the group advances when the campaign is at such a high level? For example, if a uber-epic campaign starts out with a group of 100th-level characters, and the campaign's arch-villain was, say, a First one of CR 500 (I'm just taking a wild guess here), at normal game-play, it would take that group decades to reach a level where they could challenge that villain with any hope of winning (unless the DM was the mother of all Monty Haulers).

The problem, as I see it, is that the challenge ratings will no longer grow by just a factor of 1 as the group rises, but by larger and larger amounts (that's how I'm assuming the book works at any rate) for such mighty beings...but the style of gaming assumes that you gain levels singly and slowly at any and every point during the campaign.

On a related note, will the IH have enough of a variety of beings to keep these campaigns viable at such a wide range of high levels? Just covering CRs 20-10,000 means a lot of monsters will be needed for all those CRs, and when you factor in that just having one or two monsters per CR-range isn't enough ("Yawn, another Horror From Beyond the Void?" "Hey, it's the only CR 480 monster the book has okay?!")...that's expecting quite a bit from this.
 

Upper_Krust said:
Hiya mate! :)

Hey again U_K :)

Upper_Crust said:
Oh okay then.

Immortals (Divine Gods)
Demi-deity
Lesser Deity
Intermediate Deity
Greater Deity

Sidereals (Cosmic Gods)
Elder One
Old One
First One
High One

Eternals (Omnific Gods)
:p

Supernals (Metempiric Gods)
:p :p

Ah, thanks :)

Ok, Immortals, Sidereals, Eternals, and Supernals (I'm assuming Supernals are even more eteral than the Eternals? :p )
How much power difference is there between a Greater Deity and an Elder One?
Is it about the same as the difference between an Intermediate Deity and a Greater Deity, and an Elder One to an Old One? Or is there a leap in the difference due to the fact that one is of the Immortal group, and the other of the Sidereal group?
 

Hey Roman mate! :)

Roman said:
Oh yes, now I remember the movie...

I do enjoy those sort of occult thrillers and chillers.

Roman said:
As to finding the artist, let me check what I can do. :)

Thanks mate. :)

Roman said:
*Edited to clarify*

It appears I mistakenly implied that I am an artist - what I meant to say is: let me see what I can do in terms of finding an artist.

Indeed.
 

Hi Alzrius mate! :)

Alzrius said:
U_K, another question...

Sure, fire away.

Alzrius said:
How will the IH address the ever-growing gap in how tough the monsters are versus how fast the group advances when the campaign is at such a high level? For example, if a uber-epic campaign starts out with a group of 100th-level characters, and the campaign's arch-villain was, say, a First one of CR 500 (I'm just taking a wild guess here), at normal game-play, it would take that group decades to reach a level where they could challenge that villain with any hope of winning (unless the DM was the mother of all Monty Haulers).

Well remember that not only can you ascend in experience level but you can also increase your divine status by gaining worship points.

That said, I try to emphasize roleplaying as the servants and worshippers as well. Its not just about the deity, hopefully thats something people will pick up on...its not how much power do you need to defeat bad guy x; its what can I do with the power I have now. There are always going to be threats you just can't defeat; you'll need to flex your roleplaying muscles as well as your 'roll-playing' ones.

Alzrius said:
The problem, as I see it, is that the challenge ratings will no longer grow by just a factor of 1 as the group rises, but by larger and larger amounts (that's how I'm assuming the book works at any rate) for such mighty beings...but the style of gaming assumes that you gain levels singly and slowly at any and every point during the campaign.

You are looking at level ascension from a non-divine perspective. Did you ever wonder why a deity might be thousands of years old but only have about 50 levels. Leveling up is more difficult the higher you ascend. Leveling up means risking your divinity. Whereas expanding your worship base risks your worshippers.

Alzrius said:
On a related note, will the IH have enough of a variety of beings to keep these campaigns viable at such a wide range of high levels? Just covering CRs 20-10,000 means a lot of monsters will be needed for all those CRs, and when you factor in that just having one or two monsters per CR-range isn't enough ("Yawn, another Horror From Beyond the Void?" "Hey, it's the only CR 480 monster the book has okay?!")...that's expecting quite a bit from this.

Well I have the monsters loosely broken down into challenges for certain deities, so you'll have moderate threats for everything covering Divine through Cosmic ranges of power, with maybe one Omnific threat. Also there will be a handful of Templates covering these areas as well (not to mention the divinity Templates themselves). Finally there will be a number of sample deities to use as you see fit.

I also have a section on Quick Templates; which are like very brief ways of changing a creature.

So there should be enough monsters, if feedback says there isn't then I have a surplus of monsters at the minute that I could work into an extended Immortal Bestiary II. Also the following Immortals Index will also cover monsters from the appropriate mythology as well as the Pantheon itself.
 

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