GoodKingJayIII
First Post
I'd just like to add something about the classes, especially the Unfettered(since I haven't seen it said by anyone else, but if I missed it, sorry about that).
Many of them fit lots of different archetypes. It's something I didn't pick up on initially. But say you wanted to make a "Conan the Barbarian" type character. You might initially think "ok, Warmain." But, I think Unfettered fits him a little better.
Give your Unfeterred a greatsword and a loincloth, and I think you're all set. I saw the build for a character similar to this on Monte's website. It's very viable, and I love that the Unfettered (and the other AU classes) don't *have* to be anything. As specific as they are, they can still fit a lot of generic archetypes as well.
Many of them fit lots of different archetypes. It's something I didn't pick up on initially. But say you wanted to make a "Conan the Barbarian" type character. You might initially think "ok, Warmain." But, I think Unfettered fits him a little better.
Give your Unfeterred a greatsword and a loincloth, and I think you're all set. I saw the build for a character similar to this on Monte's website. It's very viable, and I love that the Unfettered (and the other AU classes) don't *have* to be anything. As specific as they are, they can still fit a lot of generic archetypes as well.
Last edited: