prosfilaes
Adventurer
What is the difference between "dissociated" rules and abstractions?
An abstraction abstracts features of the world, whereas a dissociated rule introduces features that aren't part of the world.
Take the most fundamental: Using a dice to resolve random chance.
That's an abstraction. We can assume that probabilities are fuzzed out in the real game world but in playing we round them off into 5% increments.
Then he observes that every random event has a probability of occurring in increments of 5%. I suppose he could do one of two things: He could postulate the theory that (in the universe in which he lives) randomness is discreet and divided into some sort of "particle" of discreet size...or he could realize that there is no explanation...it is dissociated from reality and then watch as his world turns into a backgammon board in a puff of logic (to borrow from Douglas Adams's babble fish).
You live in a world where a single electron fired at two slots goes through both of them and interferes with itself on the other side in a wave pattern. You live in a world that is quantized, as per Planck's constant. You've seemed to handle it well enough.