scadgrad
First Post
DM___The party leaves Abjanzl
And so it was that, failing to find the learned Enoissa within the village proper, the party collected their gear and soon found themselves on a trail leading out into the forest. The trail west of Abjanzl would not be classified as well-traveled, but clearly it had been used occasionally. The villagers had informed the travelers that the path ultimately led to a hot spring some 6 miles or so away, beyond which the woods became even thicker. One would imagine that the spring might contain rare herbs or other secrets to which the witch might have been privy.
It would certainly not be as safe as living behind the wooden palisade, but she at least knew the lay of the land. Given the choice of leaving Abjanzl altogether or removing herself to the outskirts of the village, she chose to abide near the hot spring until such time as the current political situation had grown more tolerable. Some villagers asserted that a crumbled-down tower was near this spring, but those same villagers confessed that they had not actually seen the ruins; only heard of their whereabouts from others.
Thanks for jumping back in guys! Any marching orders, weapons drawn or the like?
Party consensus seemed to favor this course of action initially. Perhaps you can speaks with the new advisor when you return to the village.
By the way, give yourselves 300 EPs for the village portion of the story. Well done. No TPK as of yet
And so it was that, failing to find the learned Enoissa within the village proper, the party collected their gear and soon found themselves on a trail leading out into the forest. The trail west of Abjanzl would not be classified as well-traveled, but clearly it had been used occasionally. The villagers had informed the travelers that the path ultimately led to a hot spring some 6 miles or so away, beyond which the woods became even thicker. One would imagine that the spring might contain rare herbs or other secrets to which the witch might have been privy.
It would certainly not be as safe as living behind the wooden palisade, but she at least knew the lay of the land. Given the choice of leaving Abjanzl altogether or removing herself to the outskirts of the village, she chose to abide near the hot spring until such time as the current political situation had grown more tolerable. Some villagers asserted that a crumbled-down tower was near this spring, but those same villagers confessed that they had not actually seen the ruins; only heard of their whereabouts from others.
After walking for about half an hour, the party soon leaves the last, small farmstead and is now walking in a thick pine and hemlock forest. There is a path, narrow, but still wide enough to make your way easily by going in single file. The day is overcast, but no rain shower seems imminent. If the directions you were given were accurate, you should come to the witch's hut in another 30 minutes or so.
Thanks for jumping back in guys! Any marching orders, weapons drawn or the like?
Party consensus seemed to favor this course of action initially. Perhaps you can speaks with the new advisor when you return to the village.
By the way, give yourselves 300 EPs for the village portion of the story. Well done. No TPK as of yet
