Barastrondo
First Post
The evil and weaknesses of the classic gothic vampire (garlic, needs to be invited in, sunlight, etc.) are not inherent to the thing as much as they are useful for a particular end. In this case, the end being a horror villain in a story. Vampires in that case work well with a good weakness, since it allows the protagonists to be clever when they're up against an indomitable power. Not being able to cross running water isn't any more "canon" than sparkles (and it's a fair bet more people know the latter than the former).
Yeah, exactly. The needs of a puzzle monster are different than the needs of a protagonist.
I like a diverse way of dipping into it, but it can get weird. Vampire-Dhampyr-Vryloka-Revenant? I'm not necessarily against it, but it seems...um...like a lot of Vampire for one character. It's weird, but maybe it's fine.
Heh. Basically, when I write down things like race and class I am sometimes just grudgingly paying tribute to the book-names. The goliath bard in one of my games is neither "goliath" nor "bard" in-character: he's one of the Graystacks, the immense and quiet denizens of the Library, and he thinks of himself as a human librarian. Human is simply a... more inclusive term in that setting. Similarly, my feylock is neither fey-pacted nor a warlock: he refers to himself as a "tenebrous adept", and is fond of the phrase. My wife selected "half-elf bard" in the character builder, but we both know that she's a strategist by trade, and a fox-blooded human by birth.
A Vryloka with Dhampyr and Revenant bloodline feats and a vampire class is a pile of vampire, but really it's all about the skinning. I'd assume this guy is a gray-skinned, gentlemanly beast with a ravening appetite, whereas a simple "human vampire" is closer to the blush of life, even if he does pursue his vampiric abilities as a path to power. But it would depend!