Malacoda
First Post
Li Shenron said:It sounds like a good idea. I wouldn't like to give different amounts of action points per class, so I would rather choose a fixed amount (e.g. 1/level), and then proceed in either the following ways:
- divide the xp needed for next level by the number of features (instead of always 10, it can be sometimes less for some classes): it's one more calculation but not a big deal
- just buy features with your rules, and when you have them all then get all the remaining xp normally for next level (which means that if you have a few features only this level, you'll get them all quicker but then you'll have a small time to wait without getting anything)
Those would essentially work, but if you still planned on using action points, I would stick with the 10 advancements per level, and break up the fixed action points per advancement. So, if you planned on giving 1/2 level + 5 (the default for d20 Modern style APs, I believe), and a character was advancing to 4th level, they would get 7 action points. If they had 5 advances not being used for class or level features, they would get 1 per advance, plus 1 more on two of them.
With Incremental Levels, it is possible to advance really slow, like one advancement per session, as in my example I posted above, and so if you remove APs as an advancement, some classes simply don't get something every session. If that is not a problem for someone, then altering the system to reflect this should work.